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Getting shoved by zombie lunges = bad animation


Badgzerz

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The recovery on this animation is awful. I'm standing still for a good second but I can't do anything, I can't shove, I can't swing, I can't move, all while my character is standing upright. It would be great if that animation had my character still backpedaling throughout the animation so I'm not rooted in place long enough for a zombie to grab me every time. The zombie almost always has enough time to get up on you and grab you, which is when its too late to shove. This animation is usually triggered when a zombie that flopped over a fence or through a window pushes you back (somehow they get superhuman upper body strength when laying down)

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