SuisidalMonk3y Posted February 3, 2014 Share Posted February 3, 2014 I did restart the game and as far as I can tell there's no errors. It say Mod Loaded for all of the mods I've got activated/installed Unback Bags, Not enough bags, lockpicking, and the utility mod. edit: I try and load the burglar proffesion on my character and it's just a black screen. Link to comment Share on other sites More sharing options...
RoboMat Posted February 3, 2014 Author Share Posted February 3, 2014 Okay by the looks of it, they should work. Why do you think that they don't? Link to comment Share on other sites More sharing options...
SuisidalMonk3y Posted February 3, 2014 Share Posted February 3, 2014 The unpack bags one does and utility mod does to. The not enough bags mod I havn't seen anny bags and I've played on a couple different characters all week, however I may just be unlucky lol. The lock picking mod burglar proffesion doesn't load just a black screen, also when I try and use a crow bar to open a locked dooe nothing happens? Thank you robomat for your help. Link to comment Share on other sites More sharing options...
RoboMat Posted February 3, 2014 Author Share Posted February 3, 2014 That's really strange... are you on Mac or on Windows and which PZ-version do you have exactly? Build 21? Link to comment Share on other sites More sharing options...
SuisidalMonk3y Posted February 3, 2014 Share Posted February 3, 2014 Loading: media/lua/NPCs/SadisticAIDirector/MetaSurvivor.lua Loading: media/lua/NPCs/SadisticAIDirector/MetaSurvivorGroup.lua Loading: media/lua/NPCs/SadisticAIDirector/RelationshipModifiers/Modifiers.lua Loading: media/lua/NPCs/SadisticAIDirector/SadisticAIDirector.lua Loading: media/lua/NPCs/SadisticAIDirector/SadisticMusicDirector.lua Loading: media/lua/NPCs/SadisticAIDirector/SurvivorSelector.lua Loading: media/lua/NPCs/SendOnLootMission.lua Loading: media/lua/NPCs/TestThing.lua Loading: media/lua/NPCs/UI/CharacterInfoPage.lua Loading: media/lua/NPCs/UI/TeamOverview.lua Loading: media/lua/NPCs/UI/TeamPicker.lua Loading: media/lua/NewSelectionSystem/GridSquareSelector.lua Loading: media/lua/OptionScreens/CharacterCreationHeader.lua Loading: media/lua/OptionScreens/CharacterCreationMain.lua Loading: media/lua/OptionScreens/CharacterCreationProfession.lua Loading: media/lua/OptionScreens/LastStandChallenge.lua Loading: media/lua/OptionScreens/LastStandChallengeSelect.lua Loading: media/lua/OptionScreens/LastStandPlayerSelect.lua Loading: media/lua/OptionScreens/LoginScreen.lua Loading: media/lua/OptionScreens/MainOptions.lua Loading: media/lua/OptionScreens/MainScreen.lua Loading: media/lua/OptionScreens/MapSelecter.lua Loading: media/lua/OptionScreens/ModMoreInfo.lua Loading: media/lua/OptionScreens/ModSelector.lua Loading: media/lua/OptionScreens/SandboxOptions.lua Loading: media/lua/OptionScreens/StoryNewOrLoadScreen.lua Loading: media/lua/OptionScreens/StoryScreen.lua Loading: media/lua/OptionScreens/WorldScreen.lua Loading: media/lua/Professions/Professions.lua Loading: media/lua/Reloading/ISReloadManager.lua Loading: media/lua/Reloading/ISReloadUtil.lua Loading: media/lua/Reloading/ISReloadableMagazine.lua Loading: media/lua/Reloading/ISReloadable.lua Loading: media/lua/Reloading/ISSemiAutoWeapon.lua Loading: media/lua/Reloading/ISReloadableWeapon.lua Loading: media/lua/Reloading/ISShotgunWeapon.lua Loading: media/lua/Reloading/ISRevolverWeapon.lua Loading: media/lua/Reloading/stormysReload.lua Loading: media/lua/Sandbox/SandboxVars.lua Loading: media/lua/Seasons/ISUI/ISWeather.lua Loading: media/lua/Seasons/season.lua Loading: media/lua/Seasons/seasonProps.lua Loading: media/lua/SurvivalGuide/ISTutorialPageInfo.lua Loading: media/lua/SurvivalGuide/ISTutorialPanel.lua Loading: media/lua/SurvivalGuide/SurvivalGuideEntries.lua Loading: media/lua/SurvivalGuide/SurvivalGuideManager.lua Loading: media/lua/TimedActions/ISAddSheetAction.lua Loading: media/lua/TimedActions/ISAddSheetRope.lua Loading: media/lua/TimedActions/ISApplyBandage.lua Loading: media/lua/TimedActions/ISBarricadeAction.lua Loading: media/lua/TimedActions/ISClimbThroughWindow.lua Loading: media/lua/TimedActions/ISCraftAction.lua Loading: media/lua/TimedActions/ISDestroyStuffAction.lua Loading: media/lua/TimedActions/ISDropItemAction.lua Loading: media/lua/TimedActions/ISDryMyself.lua Loading: media/lua/TimedActions/ISDumpWaterAction.lua Loading: media/lua/TimedActions/ISEquipWeaponAction.lua Loading: media/lua/TimedActions/ISGrabItemAction.lua Loading: media/lua/TimedActions/ISInventoryTransferAction.lua Loading: media/lua/TimedActions/ISOpenCloseCurtain.lua Loading: media/lua/TimedActions/ISOpenCloseDoor.lua Loading: media/lua/TimedActions/ISOpenCloseWindow.lua Loading: media/lua/TimedActions/ISOpenContainerTimedAction.lua Loading: media/lua/TimedActions/ISReadABook.lua Loading: media/lua/TimedActions/ISRemoveSheetAction.lua Loading: media/lua/TimedActions/ISSitOnChairAction.lua Loading: media/lua/TimedActions/ISSmashWindow.lua Loading: media/lua/TimedActions/ISTakePillAction.lua Loading: media/lua/TimedActions/ISTakeWaterAction.lua Loading: media/lua/TimedActions/ISTransferWaterAction.lua Loading: media/lua/TimedActions/ISUnbarricadeAction.lua Loading: media/lua/TimedActions/ISUnequipAction.lua Loading: media/lua/TimedActions/ISWearClothing.lua Loading: media/lua/TimedActions/WalkToTimedAction.lua Loading: media/lua/TurnBased/TurnBasedMain.lua Loading: media/lua/TutorialHelperFunctions.lua Loading: media/lua/Util/AdjacentFreeTileFinder.lua Loading: media/lua/Util/BuildingHelper.lua Loading: media/lua/Util/StringReplacer.lua Loading: media/lua/Util/Vector2.lua Loading: media/lua/XpSystem/ISUI/ISCharacterInfo.lua Loading: media/lua/XpSystem/ISUI/ISCharacterInfoWindow.lua Loading: media/lua/XpSystem/ISUI/ISCharacterScreen.lua Loading: media/lua/XpSystem/ISUI/ISHealthPanel.lua Loading: media/lua/XpSystem/ISUI/ISSkillProgressBar.lua Loading: media/lua/XpSystem/XPSystem_SkillBook.lua Loading: media/lua/XpSystem/XpSystem_text.lua Loading: media/lua/XpSystem/XpUpdate.lua Loading: media/lua/a_requires.lua Loading: media/lua/katebaldspottutorial.lua Loading: media/lua/keyBinding.lua Loading: media/lua/mapScripts.lua Loading: media/lua/recipecode.lua Loading: mods/RMLockpickingMod/media/lua/Lockpicking/Lockpicking.lua Loading: mods/RMLockpickingMod/media/lua/Lockpicking/Lockpicking_Distribution.lu a Loading: mods/RMLockpickingMod/media/lua/Lockpicking/Lockpicking_Text.lua Loading: mods/RMLockpickingMod/media/lua/Lockpicking/Professions/BurglarProfessi on.lua Loading: media/lua/NPCs/ProfessionClothing.lua Feb 02, 2014 7:13:02 PM zombie.Lua.LuaManager RunLua SEVERE: null java.io.FileNotFoundException: mods\media\lua\NPCs\ProfessionClothing.lua (The s ystem cannot find the path specified) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(Unknown Source) at java.io.FileInputStream.<init>(Unknown Source) at zombie.core.IndieFileLoader.getStreamReader(IndieFileLoader.java:46) at zombie.core.IndieFileLoader.getStreamReader(IndieFileLoader.java:26) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1955) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1939) at zombie.Lua.LuaManager$GlobalObject.require(LuaManager.java:1207) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCall er.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker. java:199) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker. java:189) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:179) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:974) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:160) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1714) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1629) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:62) at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:76) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1971) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1939) at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:455) at zombie.GameWindow.init(GameWindow.java:1392) at zombie.GameWindow.maina(GameWindow.java:889) at zombie.gameStates.MainScreenState.main(MainScreenState.java:98) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.exe4j.runtime.LauncherEngine.launch(Unknown Source) at com.exe4j.runtime.WinLauncher.main(Unknown Source) Loading: mods/RMLockpickingMod/media/lua/Lockpicking/TimedActions/TABreakDoorLoc k.lua Loading: mods/RMLockpickingMod/media/lua/Lockpicking/TimedActions/TABreakWindowL ock.lua Loading: mods/RMLockpickingMod/media/lua/Lockpicking/TimedActions/TAPickDoorLock .lua Loading: mods/RMLockpickingMod/media/lua/Lockpicking/UI/UIDoorMenu.lua Loading: mods/RMLockpickingMod/media/lua/Lockpicking/UI/UIWindowMenu.lua Loading: mods/RMNotEnoughBags/media/lua/Mods/NotEnoughBags/NotEnoughBags_dist.lu a Loading: mods/RMPlayerTaunts/media/lua/PlayerTaunts/Combat/Combat.lua Loading: mods/RMPlayerTaunts/media/lua/PlayerTaunts/Combat/Combat_Text.lua Loading: mods/RMPlayerTaunts/media/lua/PlayerTaunts/Health/Health.lua Loading: mods/RMPlayerTaunts/media/lua/PlayerTaunts/Health/Health_Text.lua Loading: mods/RMPlayerTaunts/media/lua/PlayerTaunts/PlayerTaunts.lua Loading: mods/RMPlayerTaunts/media/lua/PlayerTaunts/Professions/MovieNerdProfess ion.lua Loading: media/lua/NPCs/ProfessionClothing.lua Feb 02, 2014 7:13:02 PM zombie.Lua.LuaManager RunLua SEVERE: null java.io.FileNotFoundException: mods\media\lua\NPCs\ProfessionClothing.lua (The s ystem cannot find the path specified) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(Unknown Source) at java.io.FileInputStream.<init>(Unknown Source) at zombie.core.IndieFileLoader.getStreamReader(IndieFileLoader.java:46) at zombie.core.IndieFileLoader.getStreamReader(IndieFileLoader.java:26) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1955) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1939) at zombie.Lua.LuaManager$GlobalObject.require(LuaManager.java:1207) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCall er.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker. java:199) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker. java:189) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:179) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:974) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:160) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1714) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1629) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:62) at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:76) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1971) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1939) at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:455) at zombie.GameWindow.init(GameWindow.java:1392) at zombie.GameWindow.maina(GameWindow.java:889) at zombie.gameStates.MainScreenState.main(MainScreenState.java:98) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.exe4j.runtime.LauncherEngine.launch(Unknown Source) at com.exe4j.runtime.WinLauncher.main(Unknown Source) Loading: mods/RMPlayerTaunts/media/lua/PlayerTaunts/Spotting/Spotting.lua Loading: media/lua/Mods/PlayerTaunts/Spotting/Spotting_Text.lua Feb 02, 2014 7:13:02 PM zombie.Lua.LuaManager RunLua SEVERE: null java.io.FileNotFoundException: mods\media\lua\Mods\PlayerTaunts\Spotting\Spottin g_Text.lua (The system cannot find the path specified) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(Unknown Source) at java.io.FileInputStream.<init>(Unknown Source) at zombie.core.IndieFileLoader.getStreamReader(IndieFileLoader.java:46) at zombie.core.IndieFileLoader.getStreamReader(IndieFileLoader.java:26) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1955) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1939) at zombie.Lua.LuaManager$GlobalObject.require(LuaManager.java:1207) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCall er.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker. java:199) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker. java:189) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:179) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:974) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:160) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1714) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1629) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:62) at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:76) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1971) at zombie.Lua.LuaManager.RunLua(LuaManager.java:1939) at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:455) at zombie.GameWindow.init(GameWindow.java:1392) at zombie.GameWindow.maina(GameWindow.java:889) at zombie.gameStates.MainScreenState.main(MainScreenState.java:98) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.exe4j.runtime.LauncherEngine.launch(Unknown Source) at com.exe4j.runtime.WinLauncher.main(Unknown Source) Loading: mods/RMPlayerTaunts/media/lua/PlayerTaunts/Spotting/Spotting_Text.lua Loading: mods/RMUnpackBags/media/lua/Mods/UnpackBags/TimedActions/TAUnpackBag.lu a Loading: mods/RMUnpackBags/media/lua/Mods/UnpackBags/UI/UIUnpackBagsMenu.lua Loading: mods/RMUnpackBags/media/lua/Mods/UnpackBags/UnpackBags.lua Loading: mods/RMUtility/media/lua/Utils/IO/FileIO.lua Loading: mods/RMUtility/media/lua/Utils/Libs/LibString.lua Loading: mods/RMUtility/media/lua/Utils/IO/IniIO.lua Loading: mods/RMUtility/media/lua/Utils/Libs/LibMath.lua Loading: mods/RMUtility/media/lua/Utils/Libs/LibTable.lua Loading: mods/RMUtility/media/lua/Utils/Libs/LibZomboid.lua Loading: mods/RMUtility/media/lua/Utils/LuaBenchmark.lua Loading: mods/RMUtility/media/lua/Utils/RMUtility.lua Loading: mods/menuMod/media/lua/ISUI/ISLabel.lua Loading: mods/menuMod/media/lua/ISUI/ISToolTip.lua Loading: mods/menuMod/media/lua/ISUI/ISToolTipInv.lua LOADED UP A TOTAL OF 62 TEXTURES Mod Loaded: Lockpicking by RoboMat (v0.7.6) ----------------------------------------- STACK TRACE ----------------------------------------- function: initClothing -- file: BurglarProfession.lua line # 164 attempted index of non-table ----------------------------------------- STACK TRACE ----------------------------------------- function: initClothing -- file: BurglarProfession.lua line # 164 Mod Loaded: Not Enough Bags by RoboMat (v0.3.3) Mod Loaded: Player Taunts by RoboMat (v0.7.2) ----------------------------------------- STACK TRACE ----------------------------------------- function: initClothing -- file: MovieNerdProfession.lua line # 70 attempted index of non-table Maybe this will help it's different than before? I'm on windows 7, and I'm sure I'm running buid 21. Link to comment Share on other sites More sharing options...
RoboMat Posted February 3, 2014 Author Share Posted February 3, 2014 The error isn't caused by my mods. It is caused by a missing file called ProfessionClothing.lua which was made by me, but was put into the vanilla game a few versions ago. Are you sure you've got the latest Steam Build? Or do you play from Desura? Link to comment Share on other sites More sharing options...
SuisidalMonk3y Posted February 3, 2014 Share Posted February 3, 2014 I play from desura, and on the game menue it only says 2.9.9.17. Link to comment Share on other sites More sharing options...
RoboMat Posted February 3, 2014 Author Share Posted February 3, 2014 Hm ... then that version probably doesn't have the custom profession colours. You can try to install the mod manually: http://pz-mods.net/professions/ProfessionClothing/ No guarantee though that it will work The other option would be to wait until they release the update on Desura. SuisidalMonk3y 1 Link to comment Share on other sites More sharing options...
SuisidalMonk3y Posted February 3, 2014 Share Posted February 3, 2014 Ah, okay thanks robomat for your help really appreciated. Link to comment Share on other sites More sharing options...
RoboMat Posted February 3, 2014 Author Share Posted February 3, 2014 No problem Link to comment Share on other sites More sharing options...
RoboMat Posted February 7, 2014 Author Share Posted February 7, 2014 Updated to v0.7.7 (contains important bug fix!)- Replaced burglar icon with updated version- Fixed Bug caused by some test code- Added poster.png Link to comment Share on other sites More sharing options...
Suomiboi Posted February 28, 2014 Share Posted February 28, 2014 Bump, just to get your attention. here's an addition suggestion for the lockpicking mod: http://theindiestone.com/forums/index.php/topic/6251-keys-and-locked-safesdoors/ And of course as always, if you're interested and find the time! Many thanks for great modding! Link to comment Share on other sites More sharing options...
daorkboypl Posted March 5, 2014 Share Posted March 5, 2014 Is the screwdriver and bobby pin a Fallout 3/New Vegas reference? Anyway GG man Link to comment Share on other sites More sharing options...
Bagel Posted March 5, 2014 Share Posted March 5, 2014 Hmm, if mod installed, will there be problems with save games? Link to comment Share on other sites More sharing options...
RoboMat Posted March 6, 2014 Author Share Posted March 6, 2014 Is the screwdriver and bobby pin a Fallout 3/New Vegas reference? Anyway GG man Fallout 3 it was Hmm, if mod installed, will there be problems with save games? Depends on what you mean with problems It should work with already existing savegames (although I'm not 100% sure that it will work with the current steam build). If you remove it, it would naturally throw an error if your savegame looks for items that are no longer there (e.g. the bobby pin). daorkboypl 1 Link to comment Share on other sites More sharing options...
Redman Posted March 7, 2014 Share Posted March 7, 2014 Is the screwdriver and bobby pin a Fallout 3/New Vegas reference? Anyway GG man Fallout 3 it was What, no love for Skyrim? No knife and pin? :c Link to comment Share on other sites More sharing options...
RoboMat Posted April 15, 2014 Author Share Posted April 15, 2014 Changed the mod's permission to This mod can be added to and extended by anyone in the community, but credit must be given to the original author within the files of the mod - and posted alongside the mod wherever it roams. Link to comment Share on other sites More sharing options...
MonkeydoGames Posted April 19, 2014 Share Posted April 19, 2014 Hello there, I have been trying to get this mod working with the latest build 25b. The problem seems to be with the multiple items system for lock picking. the break locks with crowbar works fine, and I momentarily got lock picking to work when I just made it need the screw driver. (then I broke it again and could not get it back to the working state...) Do you know if something has changed in the code for 'second hand' uses? Link to comment Share on other sites More sharing options...
RoboMat Posted April 19, 2014 Author Share Posted April 19, 2014 I think the "second hand" use was implemented by me. Did you check the Utility mod? IIRC I moved the code which replaces the items after usage with the previously held items to the utilities. Link to comment Share on other sites More sharing options...
MonkeydoGames Posted April 19, 2014 Share Posted April 19, 2014 Ah ok, I shall have a look at that then and see if I get anywhere, cheers! Link to comment Share on other sites More sharing options...
TraLaLando Posted April 22, 2014 Share Posted April 22, 2014 can u use the screw driver an lock pick with out the burgaler class or do you have to be the burgaler class to use those items Link to comment Share on other sites More sharing options...
RoboMat Posted April 22, 2014 Author Share Posted April 22, 2014 can u use the screw driver an lock pick with out the burgaler class or do you have to be the burgaler class to use those items They can be used by any class, but the burglar uses them way quicker than a normal guy. Link to comment Share on other sites More sharing options...
TraLaLando Posted April 22, 2014 Share Posted April 22, 2014 ok then i found the screw driver and paper clips i equiped the screw driver in primary and picks in secondary but it wont pop open pick lock option on the door is there somthing else i have too do to access this feature? Link to comment Share on other sites More sharing options...
RoboMat Posted April 22, 2014 Author Share Posted April 22, 2014 The mod hasn't been updated for quite some time now, so the lockpicking might be broken :S Link to comment Share on other sites More sharing options...
DrHorribleMDPhD Posted April 23, 2014 Share Posted April 23, 2014 ok then i found the screw driver and paper clips i equiped the screw driver in primary and picks in secondary but it wont pop open pick lock option on the door is there somthing else i have too do to access this feature? I think I may have actually fixed this when I was updating mods to work with version 25. TraLaLando, if you like you could try out the version of the mod I posted here: http://theindiestone.com/forums/index.php/topic/7184-mods-updated-for-build-25/ No guarantees or anything, but I'm pretty sure I remember running into the same problems and getting it worked out with a couple of code changes. Link to comment Share on other sites More sharing options...
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