gzeta24 Posted December 31, 2020 Share Posted December 31, 2020 There are two bugs that appear when fighting zombies. In the video you can see them. 1. When hitting a zombie, the rest of them can go through it. 2. When knocking down a zombie and quickly approaching it, it flips over. Im using necroforge mod in the video, but the errors appeared for me also when playing vanilla. Tails 1 Link to comment Share on other sites More sharing options...
-MaVerick- Posted January 1, 2021 Share Posted January 1, 2021 Never seen such a behaviour on my vanilla zombies yet. Are you sure you deactivated your mods correctly? Link to comment Share on other sites More sharing options...
Zaidah Posted January 1, 2021 Share Posted January 1, 2021 (edited) Zombies going through the one that just got hit is intended, kind of : it's rather a bandaid fix to avoid the other zombies getting stuck behind the one that just got hit. I also experienced the "hit from behind" animation, which happens like in the video if you move behind the zombie before the "hit from front" animation is over. Edited January 1, 2021 by Zaidah gzeta24 1 Link to comment Share on other sites More sharing options...
Magondivel Posted January 1, 2021 Share Posted January 1, 2021 Zombies started going through other zombies with update 41.44. Everything was fair before. numbersixthecat 1 Link to comment Share on other sites More sharing options...
numbersixthecat Posted January 2, 2021 Share Posted January 2, 2021 I noticed some collision issues also between zeds and characters , in that they can pass through each other while fighting one on one , while shoving , etc . Link to comment Share on other sites More sharing options...
EnigmaGrey Posted January 2, 2021 Share Posted January 2, 2021 Zombies being able to pass through one another is a balance choice to nerf kiting. They always got stuck on the leading zombie, as they walk to a point (instead of parallel) and do not turn or walk around stalled or slower zombies. Maybe the AI can be improved in the future, but for now this is a necessary change, or we’d have had to remove kiting. Link to comment Share on other sites More sharing options...
djvirus Posted January 4, 2021 Share Posted January 4, 2021 On 1/2/2021 at 1:07 PM, EnigmaGrey said: Zombies being able to pass through one another is a balance choice to nerf kiting. They always got stuck on the leading zombie, as they walk to a point (instead of parallel) and do not turn or walk around stalled or slower zombies. Maybe the AI can be improved in the future, but for now this is a necessary change, or we’d have had to remove kiting. Yeah if zombies wouldnt walk trough each other then you would get surrounded very very quickly lol. Link to comment Share on other sites More sharing options...
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