Sparky Posted December 23, 2020 Share Posted December 23, 2020 In a multiplayer game, when opening the grab menu on a specific floor stack of items, the game freezes completely. The console has the same stacktrace repeated continuously, it seems to be executing the same function multiple times per second, and continues that forever such that it locks the game up. Stacktrace: Dec 23, 2020 3:45:42 PM zombie.GameWindow run SEVERE: null java.lang.IllegalArgumentException: Comparison method violates its general contract! at java.util.TimSort.mergeLo(TimSort.java:777) at java.util.TimSort.mergeAt(TimSort.java:514) at java.util.TimSort.mergeCollapse(TimSort.java:441) at java.util.TimSort.sort(TimSort.java:245) at java.util.Arrays.sort(Arrays.java:1512) at java.util.ArrayList.sort(ArrayList.java:1454) at java.util.Collections.sort(Collections.java:175) at zombie.iso.IsoObjectPicker.ContextPick(IsoObjectPicker.java:252) at zombie.ui.UIManager.update(UIManager.java:1377) at zombie.GameWindow.logic(GameWindow.java:630) at zombie.GameWindow.run(GameWindow.java:1315) at zombie.GameWindow.maina(GameWindow.java:1091) at zombie.gameStates.MainScreenState.main(MainScreenState.java:184) Link to comment Share on other sites More sharing options...
Beard Posted December 25, 2020 Share Posted December 25, 2020 What version of the game are you playing on? Asking mainly because I haven't seen this error in build 40 yet, and you mentioned it happening "in a multiplayer game", are you playing on co-op? Link to comment Share on other sites More sharing options...
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