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Build 41 Falling Animation


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When the character or zombies fall from upper stories, the falling process looks weird where the model almost "t-poses" straight down to the ground. It tends to look a little janky. Would it be possible to have an animation for the character/zombies falling from an extended height or making it look more smooth?

 

If this is in the works or has already been suggested, my apologies; I could not find this in the suggestions forum or Build 41 change list.

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On 11/24/2020 at 5:00 PM, Kappatao said:

There is a falling animation, but it does look janky. I think it might be something to do with the speed at which they fall (they almost teleport to the ground).

Yeah, it looks kinda weird. I wonder if it might have something to do with how viewing/moving through different height levels of the game works? For instance, how wonky things get when you go up and down stairs in the mall or other areas.

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