seishun Posted November 5, 2020 Share Posted November 5, 2020 When the new fog (whether High or Medium detail) is enabled, and I am inside a building – it seems that outside is covered in a thick rolling fog. When I go out of the building, there is no fog, but everything is desaturated, but clearly visible. It seems that the new fog itself is not rendered at all. Legacy fog works OK, but I see black borders between fog cells (this was always the case in v41 since I switched to beta a few months ago. I'm playing the Steam version on MacBook (Pro early 2015, if that matters) with macOS Catalina. Pandorea and Charlypizza 1 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted November 6, 2020 Share Posted November 6, 2020 For the moment, we're unsure why it's not working on Mac but are investigating. To say the least, Apple isn't very supportive of OpenGL applications at this point, so I'm not sure how far we'll get. The documentation says it should work, but it does not. In Options, try setting Fog to the legacy version. You'll then be able to see the old fog. seishun, Faalagorn and Charlypizza 2 1 Link to comment Share on other sites More sharing options...
seishun Posted November 18, 2020 Author Share Posted November 18, 2020 Sad to hear, but I hope you will be able to overcome this bug Legacy fog works alright, but I was really curious about the new one. Link to comment Share on other sites More sharing options...
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