tommysticks Posted November 4, 2020 Share Posted November 4, 2020 I have had a few massive hitches while playing, but usually the game snaps out of it and I can continue on. No rubberbanding involved. Just had a massive hitch that the game didn't recover from. Could still hear ambient noises, ALT+F4'd to get out of it and save my character in the event shit was going on behind the frozen screen. Here's the error from console: ERROR: General, 1604490802893> ExceptionLogger.logException> Exception thrown java.lang.IndexOutOfBoundsException: Index: 3, Size: 3 at ArrayList.rangeCheck line:653. ERROR: General, 1604490802893> DebugLogStream.printException> Stack trace: java.lang.IndexOutOfBoundsException: Index: 3, Size: 3 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.inventory.InventoryItem.synchWithVisual(InventoryItem.java:1114) at zombie.scripting.objects.Item.InstanceItem(Item.java:2022) at zombie.inventory.InventoryItemFactory.CreateItem(InventoryItemFactory.java:49) at zombie.inventory.InventoryItemFactory.CreateItem(InventoryItemFactory.java:16) at zombie.characters.IsoGameCharacter.getBodyPartClothingDefense(IsoGameCharacter.java:13245) at zombie.ai.states.SwipeStatePlayer.ConnectSwing(SwipeStatePlayer.java:1941) at zombie.ai.states.SwipeStatePlayer.animEvent(SwipeStatePlayer.java:406) at zombie.ai.StateMachine.lambda$stateAnimEvent$5(StateMachine.java:242) at zombie.util.lambda.Consumers$Params2$CallbackStackItem.accept(Consumers.java:93) at zombie.util.list.PZArrayUtil.forEach(PZArrayUtil.java:861) at zombie.util.Lambda.lambda$forEachFrom$3(Lambda.java:219) at zombie.util.lambda.Stacks$Params5$CallbackStackItem.invoke(Stacks.java:345) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:142) at zombie.util.Lambda.forEachFrom(Lambda.java:216) at zombie.ai.StateMachine.stateAnimEvent(StateMachine.java:238) at zombie.characters.IsoGameCharacter.OnAnimEvent(IsoGameCharacter.java:4061) at zombie.characters.IsoPlayer.OnAnimEvent(IsoPlayer.java:8447) at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.OnAnimEvent(AdvancedAnimator.java:202) at zombie.core.skinnedmodel.advancedanimation.AnimLayer.invokeAnimEvent(AnimLayer.java:206) at zombie.core.skinnedmodel.advancedanimation.AnimLayer.updateInternal(AnimLayer.java:414) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:135) at zombie.GameProfiler.lambda$invokeAndMeasure$0(GameProfiler.java:165) at zombie.util.lambda.Stacks$Params4$CallbackStackItem.invoke(Stacks.java:286) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:136) at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:163) at zombie.core.skinnedmodel.advancedanimation.AnimLayer.Update(AnimLayer.java:318) at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator$SubLayerSlot.update(AdvancedAnimator.java:598) at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.updateInternal(AdvancedAnimator.java:336) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:135) at zombie.GameProfiler.lambda$invokeAndMeasure$0(GameProfiler.java:165) at zombie.util.lambda.Stacks$Params4$CallbackStackItem.invoke(Stacks.java:286) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:136) at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:163) at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.update(AdvancedAnimator.java:301) at zombie.characters.IsoGameCharacter.postUpdateInternal(IsoGameCharacter.java:11256) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoGameCharacter.postupdate(IsoGameCharacter.java:11233) at zombie.characters.IsoPlayer.postupdateInternal(IsoPlayer.java:3576) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoPlayer.postupdate(IsoPlayer.java:3571) at zombie.MovingObjectUpdateSchedulerUpdateBucket.postupdate(MovingObjectUpdateSchedulerUpdateBucket.java:87) at zombie.MovingObjectUpdateScheduler.postupdate(MovingObjectUpdateScheduler.java:155) at zombie.CollisionManager.resolveContactsInternal(CollisionManager.java:409) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.CollisionManager.ResolveContacts(CollisionManager.java:234) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3181) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoWorld.update(IsoWorld.java:3103) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1577) at zombie.gameStates.IngameState.update(IngameState.java:1283) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:273) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:710) at zombie.GameWindow.run_ez(GameWindow.java:628) at zombie.GameWindow.mainThread(GameWindow.java:455) at java.lang.Thread.run(Thread.java:745) Link to comment Share on other sites More sharing options...
tommysticks Posted November 4, 2020 Author Share Posted November 4, 2020 Received these errors after loading the same save and running around: WARN : General, 1604491806878> GameSounds.getOrCreateSound> no GameSound called "NewMusic_KeepMoving", adding a new one WARN : General, 1604491806878> GameSounds.getOrCreateSound> couldn't find an FMOD event or .ogg or .wav file for sound "NewMusic_KeepMoving" LOG : General, 1604491833737> x=11686 y=8826 z=0 LOG : General, 1604491833737> objects LOG : General, 1604491833737> class zombie.iso.IsoObject LOG : General, 1604491833738> IsoObject LOG : General, 1604491833738> staticmovingobjects LOG : General, 1604491833738> x=11686 y=8825 z=0 LOG : General, 1604491833738> objects LOG : General, 1604491833738> class zombie.iso.IsoObject LOG : General, 1604491833739> IsoObject LOG : General, 1604491833739> staticmovingobjects ERROR: General, 1604491833773> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: java.lang.RuntimeException: java.lang.IndexOutOfBoundsException: Index: 3, Size: 3 at IsoGridSquare.load line:2361. Message: Error loading chunk 1168,882 ERROR: General, 1604491833773> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: java.lang.RuntimeException: java.lang.IndexOutOfBoundsException: Index: 3, Size: 3 at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:2361) at zombie.iso.IsoChunk.LoadFromDiskOrBuffer(IsoChunk.java:2690) at zombie.iso.IsoChunk.LoadFromDisk(IsoChunk.java:2563) at zombie.iso.IsoChunk.LoadOrCreate(IsoChunk.java:1610) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:623) at zombie.iso.WorldStreamer.DoChunk(WorldStreamer.java:601) at zombie.iso.WorldStreamer.threadLoop(WorldStreamer.java:493) at zombie.iso.WorldStreamer.lambda$create$0(WorldStreamer.java:554) at java.lang.Thread.run(Thread.java:745) Caused by: java.lang.RuntimeException: java.lang.IndexOutOfBoundsException: Index: 3, Size: 3 at zombie.iso.IsoObject.load(IsoObject.java:824) at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:2356) ... 8 more Caused by: java.lang.IndexOutOfBoundsException: Index: 3, Size: 3 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.inventory.InventoryItem.synchWithVisual(InventoryItem.java:1114) at zombie.scripting.objects.Item.InstanceItem(Item.java:2022) at zombie.inventory.InventoryItemFactory.CreateItem(InventoryItemFactory.java:49) at zombie.inventory.InventoryItemFactory.CreateItem(InventoryItemFactory.java:16) at zombie.inventory.CompressIdenticalItems.load(CompressIdenticalItems.java:292) at zombie.inventory.ItemContainer.load(ItemContainer.java:2831) at zombie.iso.IsoObject.load(IsoObject.java:803) ... 9 more Nothing seems to be out of the oridinary. Link to comment Share on other sites More sharing options...
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