Jump to content
Sign in to follow this  
SmegmaGreen

Add radiation events and geiger counters

Recommended Posts

Just a random idea.

It'd be fun to have radiation events like a nuclear power plant meltdown after a  few months in game time, with radioactive fallout, radioactive zombies, requiring us to use geiger counters, hazmat suits, iodine pills, decontamination, making the player move to new territory, get rid of contaminated clothes and food. Also it seems like the new weather system could work with this amazingly... Imho.

 

Share this post


Link to post
Share on other sites

I like this idea too but not for Project Zomboid. At least vanilla anyways. The game is already mad difficult when you're just trying to survive winter. I can't imagine much luck having fun if you added radiation and mutants to that equation. Just checked and there isn't a nuclear power plant in Kentucky, or anywhere near Knox Country. The closest would be too far away to have any effect, and most plants have emergency auto-shutdown protocols in case of apocalyptic events these days. Maybe a theoretical sequel or spiritual successor that ups the scale of the game to include different kinds of apocalypses. Right now, I'd rather they flesh out the existing zombie armageddon than completely derail to start over from scratch.

Share this post


Link to post
Share on other sites

Even though I think it is a great idea that should definitely be seriously considered I understand why it might be too big of an undertaking for the dev team. But I think the general concept of contamination is an awesome idea that would really switch up and extend the end-game. It'd also work with some sort of late game airborne mutation of the virus where being in close proximity to zombies without protective equipment might be enough to get you infected. This would make close combat more risky and also require any newly acquired items and the clothes you've worn to be disinfected before undressing and eating/drinking/etc. It'd definitely make the end game more interesting.

Share this post


Link to post
Share on other sites
17 hours ago, diminished said:

Even though I think it is a great idea that should definitely be seriously considered I understand why it might be too big of an undertaking for the dev team. But I think the general concept of contamination is an awesome idea that would really switch up and extend the end-game. It'd also work with some sort of late game airborne mutation of the virus where being in close proximity to zombies without protective equipment might be enough to get you infected. This would make close combat more risky and also require any newly acquired items and the clothes you've worn to be disinfected before undressing and eating/drinking/etc. It'd definitely make the end game more interesting.

The virus is already an airborne strain. That's why the infection spreads worldwide. In the lore, PCs are immune from this airborne strain. That's why we're all alone and can only die from scratches/bites. Wouldn't really make sense to worry about that strain. However, contamination zones where zombie bodily fluids have covered every surface would be a fun challenge. Gas masks would be required and you would have to wash with soap/disinfectant afterwards. If desiring better protection or if you have open wounds, a hazmat suit would be required. This could be a CDC field HQ or maybe a quarantine zone that become contaminated.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...