Purpitrator Posted October 23, 2020 Share Posted October 23, 2020 (edited) Playing version 41.45 I generated a new sandbox game and I found I am unable to open any of my canned food (other than the corned beef for some reason), anyway this is quite annoying as it should not require any level of skill to use a can opener on a can, and I have no "fresh" food around to eat. None of the methods of opening cans work, right clicking the can opener shows the options: "Drop", "Equip" & "Favorite" and the same for the canned foods (besides equip). Going into the crafting menu I found I could open a can of corned beef, however none of the other cans showed that I had any to open. Edited October 23, 2020 by Purpitrator typo and missing information Link to comment Share on other sites More sharing options...
Stuckov Posted October 23, 2020 Share Posted October 23, 2020 (edited) You have can opener in your inventory? beef is the only one that do not demand can opener to open it. Rest of cans demand you to have can opener in your inventory. Well i check in my game after update it work fine. Do you use mods? Edited October 23, 2020 by Stuckov Duble check Link to comment Share on other sites More sharing options...
Faalagorn Posted October 24, 2020 Share Posted October 24, 2020 Canned Sardines do not require it either – Canned Tuna currently does, but it looks like it have a pull opener: https://theindiestone.com/forums/index.php?/topic/29319-canned-tuna-should-not-require-can-opener/ Double check if you have both items in the main inventory and you are not close or over 50 inventory capacity as well. Link to comment Share on other sites More sharing options...
Planet Algol Posted October 24, 2020 Share Posted October 24, 2020 (edited) You're probably using a mod that overwrote the script for the Can Opener item, making it incompatible with recent improvements to the item system that the devs implemented. Why someone would overwrite the Can Opener script for a mod is beyond me, but oftentimes people just have the entire item script files in their mods with the changes they made to a few items in it, so that's probably the case here. Edited October 24, 2020 by Planet Algol inserted probably Link to comment Share on other sites More sharing options...
Purpitrator Posted October 25, 2020 Author Share Posted October 25, 2020 (edited) I see, so I should tweak the mod list to see which one is breaking my can opening.. I kind of thought so but I thought since none of my mods involve cans or can openers I thought it could have been a bug, because I've not been able to open cans since build 41.45 update. Thanks anyway guys. And yes, I know how to use can openers lol Edited October 25, 2020 by Purpitrator Link to comment Share on other sites More sharing options...
Purpitrator Posted October 25, 2020 Author Share Posted October 25, 2020 Unsure which mod caused the problem, but removing mods does fix it, thanks again.. I'll try to find and report the mod causing issues so that the mod makers might fix it. Link to comment Share on other sites More sharing options...
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