Zaidah Posted August 6, 2020 Share Posted August 6, 2020 I was hoping the 41.40 update would fix it, but maybe it got missed ? Anyway, here are some clips to show the issue : sometimes when hitting a zombie, the character freezes in place (you can see the legs/feet moving but the character stays in the same place) until the "hit" animation is over, making you vulnerable. It only seems to happen with 1-handed/handled weapons. The "movement disruption" is enabled, and this is a world I created after the last update. 1.mp4 2.mp4 Link to comment Share on other sites More sharing options...
Zaidah Posted August 6, 2020 Author Share Posted August 6, 2020 Here are 2 other examples, with the last one being with a 1-handled baseball bat while strafing from bottom to top instead of backpedaling. I didn't try when moving forward yet. 3.mp4 4.mp4 Link to comment Share on other sites More sharing options...
Zaidah Posted August 6, 2020 Author Share Posted August 6, 2020 I tried when moving toward a zombie : it happens rarely compared to the other cases (took 20-30 tries to get these 2), but it still can happen. 5.mp4 6.mp4 Pandorea 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 7, 2020 Share Posted August 7, 2020 Is it the odd foot and leg movement that is the issue? I can’t seem to reproduce it as yet. Link to comment Share on other sites More sharing options...
Zaidah Posted August 7, 2020 Author Share Posted August 7, 2020 Yes it is, as you can't actually move when it happens. It doesn't happen consistantly (though when it does, it can be deadly), but if you make some try when backpedaling (it seems that's when it happens the more) with a 1-handed weapon (I increased zombie tankiness to test it) you should have it happen at some point. Link to comment Share on other sites More sharing options...
Nativel Posted August 7, 2020 Share Posted August 7, 2020 Let me speak from my heart my friends: MadDan, Zaidah and Magondivel 2 1 Link to comment Share on other sites More sharing options...
Zaidah Posted August 7, 2020 Author Share Posted August 7, 2020 Perfect ! Now it's very clear how dangerous this issue can be (when you got scratched after a "bad strike"). If that can help to reproduce the issue, I'm using the RMB to aim instead of CTRL. Link to comment Share on other sites More sharing options...
Nativel Posted August 7, 2020 Share Posted August 7, 2020 2 hours ago, Zaidah said: If that can help to reproduce the issue, I'm using the RMB to aim instead of CTRL. So and I Magondivel 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 7, 2020 Share Posted August 7, 2020 Okay, I think I see what you mean: often when the zombie is killed, you're stuck in place briefly. Link to comment Share on other sites More sharing options...
Zaidah Posted August 7, 2020 Author Share Posted August 7, 2020 Yes, it seems to happen for kills, but also when they fall on the ground (they aren't necessary dead), and you indeed get stuck briefly when it happens. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 8, 2020 Share Posted August 8, 2020 2 hours ago, Zaidah said: Yes, it seems to happen for kills, but also when they fall on the ground (they aren't necessary dead), and you indeed get stuck briefly when it happens. EasyPickens has committed a fix for it. It seems the xml data for the critical hit animation was messed up. Zaidah 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now