Faalagorn Posted July 11, 2020 Share Posted July 11, 2020 I'm not sure if anyone reported it already and I guess it's a known issue and possibly technical limitation, but various multi-tile objects have different lightning on tiles and when it came to things like painting or rungs, there are visible seams on them. Is there anything that can be done to prevent it? I am currently running at default medium options with lighting quality set to medium. Is there anything that can be done to prevent or mitigate the effect? See the rag, painting and coach from the attached screenshot to know what I'm talking about. Link to comment Share on other sites More sharing options...
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