lance789 Posted July 5, 2020 Share Posted July 5, 2020 (edited) PLEASE NOTE I AM NOTE A CODER (I REALLY SUCK AT IT). This mod was also being tested in build 41 with other mods active. Mod was not tested in IWBUMS beta. THE PROBLEM I am currently in the process of reviving an old mod of mine that originally worked (well enough) in Build 31, though I've taken a look through some assets and files for the current build, I attempted to reformat the mod to meet the current build... Needless to say I don't I was successful as my mod seems the crash the game. What I'm trying to achieve: Add a ridiculous number of foods and recipes to make most vanilla food related foods, ingredients, and kitchen items actually useful Add foods which have nutritional values and effects happiness, fatigue, sickness recovery, raise or lower body temperature, etc. Some foods required to be FROZEN or cold Add MANY Evolving Recipes Specify which foods and ingredients can be used for different evolving recipes. Adding different files for each type of food (example, RAMEN based foods uses 1 script file for items, recipes, and evolving recipes (assuming this can be done)) Overwrite vanilla foods Use LUA to distribute food to various containers (stoves, microwaves, kitchen counters, outdoor grills, spiffo's, crepe, other restaurants, etc.) Add custom sprites Automatic mod compatibility (can use stuff from other mods automatically (especially Hydrocraft)) Recreate EFM thread for Build 41 (will make the old thread obsolete) Upload to Steam Workshop IWBUMS compatibility (eventually) My ACTIVE Modlist: (in order listed in Mod menu) Bef's Professions and Traits Christmas Food Craft Helper Mod (v1.1.2) for PZ 36.4 Crafted Baseball Bat Crafted weapons++ Crashed Cars Cremation - Corpse Disposal Filibuster Rhymes' Smaller Cars Filibuster Rhymes' Used Cars Fine Vanilla Items HuntingMod Hydrocraft Improved Maps Katana Lockpicking. Just. Lockpicking. More Build More Watches v1.0 More Zombie Loot No More Hidden Zombies (x3) Radial Menu Fix Realistic Weapon Durabilities ToS Huge Backpacks blindcoders utility functions inSayne working movable furniture MOD DOWNLOAD: ExtendedFoodsMod.rar I have included in the mod only 1 food type in it (Ramen) to reduce code bloating. THE MOD TOPOLOGY: MOD PATH: C:\ > Users > "user" > Zomboid > mods > ExtendedFoodsMod ExtebdedFoodsMod (PARENT FOLDER ) > FOLDER - media | > FOLDER - lua | | > FOLDER - server | | | > FOLDER - items | | | | Extended_Foods_Base_Distribution.lua | | | | Extended_Foods_Distribution.lua | | | EFMRecipeFunctions.lua | | | Extended_Foods.lua | | | Extended_Foods_Textues.lua | > FOLDER - scripts | | | EF_ChickenRamen.txt | > FOLDER - textures | | | Item_EFM_Berry_Icecream.png | | | Item_EFM_BLANK.png | | | Item_EFM_BLT_Sandwhich.png | | | Item_EFM_ChocoChunk_Icecream.png | | | Item_EFM_FriedSteak.png | | | Item_EFM_Pizzacheeseslice.png | | | Item_EFM_PizzaHomemade.png | | | Item_EFM_Roasted_Steak.png | | | Item_EFM_Roasted_Steak_Combo.png | | | Item_EFM_Strawberry_Icecream.png | | | Item_EFM_Sugarcup.png | mod.info | EFM_BANNER.png THE CODE (for those who do not want to trust attached .RAR file) mod.info name=Extended Foods Mod (1.0.0) id=Extended_Foods poster=EFM_BANNER.png description=Adds many different foods you can cook, allowing you to use those food items in combos! url=http://theindiestone.com/forums/index.php/topic/563-extended-foods-mod/ EFMRecipeFunctions.lua -- Recipe LUA -- Made by: DIESF1RST + Svarog ------------------------------ R A M E N ------------------------------ -- Ramen Pot function Recipe Make 4 Bowls of Tastey Ramen_OnCreate(items, result, player) local inv = player:getInventory(); inv:AddItem("Base.Pot"); end Extended_Foods.lua Extended_Foods = {} function Extended_Foods.loadTextures() -- getTexture(".png"); -- BLANK getTexture("EFM_BLANK.png"); getTexture("Item_EFM_BLANK.png"); -- ICECREAM getTexture("Item_EFM_ChocoChunk_Icecream.png"); getTexture("Item_EFM_Strawberry_Icecream.png"); getTexture("Item_EFM_Berry_Icecream.png"); -- STEAK getTexture("Item_EFM_Roasted_Steak.png"); getTexture("Item_EFM_Roasted_Steak_Combo.png"); getTexture("Item_EFM_FriedSteak.png"); -- PIZZA getTexture("Item_EFM_PizzaHomemade.png"); -- HAM & BACON getTexture("Item_EFM_Sugarcup.png") -- MISC getTexture("Item_EFM_BLT_Sandwhich.png") end Events.OnGameBoot.Add(Extended_Foods.loadTextures); Extended_Foods_Textues.lua Extended_Foods = {} function Extended_Foods.loadTextures() -- getTexture(".png"); -- BLANK getTexture("EFM_BLANK.png"); getTexture("Item_EFM_BLANK.png"); -- ICECREAM getTexture("Item_EFM_ChocoChunk_Icecream.png"); getTexture("Item_EFM_Strawberry_Icecream.png"); getTexture("Item_EFM_Berry_Icecream.png"); -- STEAK getTexture("Item_EFM_Roasted_Steak.png"); getTexture("Item_EFM_Roasted_Steak_Combo.png"); getTexture("Item_EFM_FriedSteak.png"); -- PIZZA getTexture("Item_EFM_PizzaHomemade.png"); -- HAM & BACON getTexture("Item_EFM_Sugarcup.png") -- MISC getTexture("Item_EFM_BLT_Sandwhich.png") end Events.OnGameBoot.Add(Extended_Foods_Textures.loadTextures); EF_ChickenRamen.txt module Extended_Foods { imports { Base } /******************************* I T E M S *******************************/ item RamenPot { HungerChange = -150, Type = Food, FoodType = Pasta, DisplayName = Pot of Chicken Ramen, Weight = 3, IsCookable = True, MinutesToBurn = 50, MinutesToCook = 20, DaysTotallyRotten = 10, UnhappyChange = 90, FatigueChange = +100, StressChange = +120, EvolvedRecipe = Tastey Ramen Pot:15; Icon = PotFull, ReplaceOnUse = Pot, DaysFresh = 5, //BoredomChange = 50, DangerousUncooked = TRUE, Carbohydrates = 95, Proteins = 30, Lipids = 5, Calories = 480, Packaged = FALSE, BadInMicrowave = TRUE, GoodHot = TRUE, BadCold = TRUE, } item TasteyRamenPot { HungerChange = -210, Type = Food, FoodType = Pasta, DisplayName = Pot of Tastey Chicken Ramen, Weight = 3, IsCookable = True, MinutesToBurn = 50, MinutesToCook = 20, DaysTotallyRotten = 10, UnhappyChange = 90, FatigueChange = +100, StressChange = +120, Icon = PotFull, ReplaceOnUse = Pot, DaysFresh = 5, //BoredomChange = 50, DangerousUncooked = TRUE, Carbohydrates = 95, Proteins = 30, Lipids = 5, Calories = 480, Packaged = FALSE, BadInMicrowave = TRUE, GoodHot = TRUE, BadCold = TRUE, } item TasteyRamenBowl { HungerChange = -75, Type = Food, FoodType = Pasta, DisplayName = Bowl of Tastey Ramen, Weight = 3, IsCookable = True, MinutesToBurn = 50, MinutesToCook = 20, DaysTotallyRotten = 10, UnhappyChange = 90, FatigueChange = +100, StressChange = +120, EvolvedRecipe = Tastey Ramen Pot:8; Icon = BowlFull, ReplaceOnUse = Pot, DaysFresh = 5, //BoredomChange = 50, DangerousUncooked = TRUE, Carbohydrates = 95, Proteins = 30, Lipids = 5, Calories = 480, Packaged = FALSE, BadInMicrowave = TRUE, GoodHot = TRUE, BadCold = TRUE, } /******************************* R E C I P E S *******************************/ recipe Make 4 Bowls of Tastey Ramen { TasteyRamenPot, Bowl=4, Result:TasteyRamenBowl=4/Pot, Time:10.0, Category:Cooking, OnGiveXP:NoXP_OnGiveXP, } recipe Make Ramen Pot { Ramen=2/RamenBowl=2, WaterPot, Result:RamenPot, Time:10.0, Category:Cooking, OnGiveXP:Give2CookingXP, } /******************************* E V O L V E D _ R E C I P E S *******************************/ evolvedrecipe Tastey Ramen Pot { BaseItem:RamenPot, MaxItems:6, ResultItem:TasteyRamenPot, Cookable:true, Name:Make Tastey Ramen Pot, Category:Cooking, OnGiveXP:Give3CookingXP, } } Extended_Foods_Base_Distribution.lua -- ================================================ -- -- Extended Foods Mod -- -- created by DiESF1RST -- -- Distribution File Derived From Kinyoshi's Mods -- -- ================================================ -- require "Items/SuburbsDistributions"; Extended_Foods = {} Extended_Foods.version = "1.0"; Extended_Foods.author = "DiESF1RST"; Extended_Foods.modName = "Extended Foods Mod"; -- ------------------------------------------------ -- Added by Svarog -- Adds Rolls to Stoves which otherwise don't spawn any items at all through distribution SuburbsDistributions["all"]["stove"].rolls = SuburbsDistributions["all"]["stove"].rolls + 1; -- ------------------------------------------------ -- ------------------------------------------------ -- Base item distribution -- ------------------------------------------------ -- NAME --table.insert(SuburbsDistributions["all"]["stove"].items, "Base.NAME"); --table.insert(SuburbsDistributions["all"]["stove"].items, 2); --table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, "Base.NAME"); --table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, 0.4); ------------------------------ R A M E N ------------------------------ -- Tastey Ramen Bowl table.insert(SuburbsDistributions["all"]["stove"].items, "Base.TasteyRamenBowl"); table.insert(SuburbsDistributions["all"]["stove"].items, 1.5); -- Tastey Ramen Pot table.insert(SuburbsDistributions["all"]["stove"].items, "Base.TasteyRamenPot"); table.insert(SuburbsDistributions["all"]["stove"].items, 0.2); table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, "Base.TasteyRamenPot"); table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, 0.4); -- RamenPot table.insert(SuburbsDistributions["all"]["stove"].items, "Base.RamenPot"); table.insert(SuburbsDistributions["all"]["stove"].items, 1.8); -- ------------------------------------------------ -- Game hooks -- ------------------------------------------------ Events.OnGameBoot.Add(Extended_Foods.init); Extended_Foods_Distribution.lua -- ================================================ -- -- Extended Foods Mod -- -- created by DiESF1RST -- -- Distribution File Derived From Kinyoshi's Mods -- -- ================================================ -- -- Thanks Svarog for your coding help!! require "Items/SuburbsDistributions"; Extended_Foods = {} Extended_Foods.version = "1.0"; Extended_Foods.author = "DiESF1RST"; Extended_Foods.modName = "Extended Foods Mod"; -- ------------------------------------------------ -- Added by Svarog -- Adds Rolls to Stoves which otherwise don't spawn any items at all through distribution SuburbsDistributions["all"]["stove"].rolls = SuburbsDistributions["all"]["stove"].rolls + 1; -- ------------------------------------------------ -- ------------------------------------------------ -- Item distribution -- ------------------------------------------------ -- NAME -- table.insert(SuburbsDistributions["all"]["stove"].items, "Extended_Foods.NAME"); -- table.insert(SuburbsDistributions["all"]["stove"].items, 2.0); -- table.insert(SuburbsDistributions["grocery"]["counter"].items, "Extended_Foods.NAME"); -- table.insert(SuburbsDistributions["grocery"]["counter"].items, 1.0); -- table.insert(SuburbsDistributions["all"]["fridge"].items, "Extended_Foods.NAME"); -- table.insert(SuburbsDistributions["all"]["fridge"].items, 2.2); -- table.insert(SuburbsDistributions["spiffoskitchen"]["counter"].items, "Extended_Foods.NAME"); -- table.insert(SuburbsDistributions["spiffoskitchen"]["counter"].items, 0.0); -- table.insert(SuburbsDistributions["spiffoskitchen"]["fridge"].items, "Extended_Foods.NAME"); -- table.insert(SuburbsDistributions["spiffoskitchen"]["fridge"].items, 6.4); -- table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, "Extended_Foods.NAME"); -- table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, 4.2; ------------------------------ R A M E N ------------------------------ -- Tastey Ramen Bowl table.insert(SuburbsDistributions["all"]["stove"].items, "Extended_Foods.TasteyRamenBowl"); table.insert(SuburbsDistributions["all"]["stove"].items, 2.0); table.insert(SuburbsDistributions["spiffoskitchen"]["counter"].items, "Extended_Foods.TasteyRamenBowl"); table.insert(SuburbsDistributions["spiffoskitchen"]["counter"].items, 4.0); table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, "Extended_Foods.TasteyRamenBowl"); table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, 4.0); -- Tastey Ramen Pot table.insert(SuburbsDistributions["all"]["stove"].items, "Extended_Foods.TasteyRamenPot"); table.insert(SuburbsDistributions["all"]["stove"].items, 0.7); table.insert(SuburbsDistributions["all"]["fridge"].items, "Extended_Foods.TasteyRamenPot"); table.insert(SuburbsDistributions["all"]["fridge"].items, 0.2); table.insert(SuburbsDistributions["spiffoskitchen"]["fridge"].items, "Extended_Foods.TasteyRamenPot"); table.insert(SuburbsDistributions["spiffoskitchen"]["fridge"].items, 4.0); table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, "Extended_Foods.TasteyRamenPot"); table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, 3.2; -- Ramen Pot table.insert(SuburbsDistributions["all"]["stove"].items, "Extended_Foods.RamenPot"); table.insert(SuburbsDistributions["all"]["stove"].items, 2.0); table.insert(SuburbsDistributions["all"]["fridge"].items, "Extended_Foods.RamenPot"); table.insert(SuburbsDistributions["all"]["fridge"].items, 2.2); table.insert(SuburbsDistributions["spiffoskitchen"]["counter"].items, "Extended_Foods.RamenPot"); table.insert(SuburbsDistributions["spiffoskitchen"]["counter"].items, 1.0); table.insert(SuburbsDistributions["spiffoskitchen"]["fridge"].items, "Extended_Foods.RamenPot"); table.insert(SuburbsDistributions["spiffoskitchen"]["fridge"].items, 6.4); table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, "Extended_Foods.RamenPot"); table.insert(SuburbsDistributions["kitchen_crepe"]["counter"].items, 3.2; -- ------------------------------------------------ -- Game hooks -- ------------------------------------------------ Events.OnGameBoot.Add(Extended_Foods.init); ANY AND ALL HELP WILL BE GREATLY APPRECIATED!!! Those who help (fixing/providing code/assets) WILL BE CREDITED IN MOD AND PAGES! Here is a link to the original EXTENDED FOODS MOD thread (again, for the Build 41 mod, a new thread will be made). Edited July 5, 2020 by lance789 Link to comment Share on other sites More sharing options...
lance789 Posted July 15, 2020 Author Share Posted July 15, 2020 not sure if bumping is aloud here... Link to comment Share on other sites More sharing options...
Pandorea Posted July 15, 2020 Share Posted July 15, 2020 Disclamer: not a moder myself. Have you tried your mod without all others? Link to comment Share on other sites More sharing options...
lance789 Posted July 15, 2020 Author Share Posted July 15, 2020 yes i have, still crashes though. Link to comment Share on other sites More sharing options...
Arsenal26 Posted July 22, 2020 Share Posted July 22, 2020 In your Users>User>Zomboid folder there is a file called console.txt I have a shortcut to this file on my desktop so I can more easily open it while working on mods. Have a look at your console.txt, and it will tell you exactly what line in what file is causing errors. I usually scroll to the very bottom and work my way up till I see error lines... Take note of the line# and file name. Start there to find your solution. Link to comment Share on other sites More sharing options...
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