Pudge Posted June 29, 2020 Share Posted June 29, 2020 Hello and thanks for reading this post (My english skill is really weak, sorry for that) Thats my problem -> I'm trying to add "1% chance drop a "Goldcoin" " to zombies, (goldcoin is a new item already created by myself) I finish the Goldcoin script, but still I have no idea about how to modify the zombie drop rate list... maybe i need modify something in.... ProceduralDistributions or SuburbsDistributions but I dont know how to exactly do that... if some hero could helpme I will be really gratefull (also I dont know how to set the percent chance to 1% ProcedualDistributions use numbers like 0.05 im really confuse about that.) Have a good day and thanks for your time! Link to comment Share on other sites More sharing options...
Maris Posted June 30, 2020 Share Posted June 30, 2020 0.05 means 0.05% in general. But it depends on may other factors. For example, there is a limit of items in container, so many items with high drop chance will compete to each other. Also loot is increased in areas with high zombie density. Link to comment Share on other sites More sharing options...
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