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This suggestion is great from my point of view. Also the quality of the roof may be determined by carpentery skill as well as with walls. Bad quality roof might not fully protect from the rain and cold, while top level roof will have a 100% protection. Also it might be usefull to make it craftable only from level 6, so character could build it similarly to building floor instead of roof (as we do now). It is a high-skill ability to make roofs, rather difficult to implement (probably) but visually it would look great.

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That would be awesome, especially if they fuctioned like stairs and could be ascended and descended. Would be awesome to get up to the high point of the roof and use it as a lookout point.

 

On 10/28/2020 at 2:17 AM, Mkartush said:

Also it might be usefull to make it craftable only from level 6, so character could build it similarly to building floor instead of roof (as we do now).

 

Yes make it an alternative rather than the new "preferred" method.

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