nasKo Posted June 22, 2020 Share Posted June 22, 2020 NEW translationProblems.txt lists missing ItemName_xxx instead of the old DisplayName_xxx. Removed the true|false debug console spam. Added buttons to access the Attachment Editor, Chunk Debugger, and Vehicle Editor to the debug menu. Added DebugType.Mod for controlling the display of mod-related debug messages to the console. Updated latest Community Translations FIXES Used Docker to create libjassimp64.so and libLighting64.so with a version of GCC that will not cause issues with some Linux setups Fixed the vehicle editor not selecting the correct vehicle in the scripts combobox. Fixed the tutorial breaking at the zoom in/out stage when not using double-sized textures. Fixed rendering error when the Bucket Hat is on the ground. Fixed a vehicle shader not compiling on some systems. Fixed GameTime.getMinutesStamp() having a resolution of 2 minutes instead of 1. Fixed weapon models not being updated after removing weapon parts (scopes, etc) when the weapon is attached to the player. Fixed the HuntingRifle (MSR788 Rifle) scope not being displayed. Fixed not detecting when multiple active mods use the same tile definition file numbers. These file numbers are specified by "tiledef=" in mod.info files. Fixed being able to pick up a propane barbeque without removing the propane tank. Fixed the animation editor not setting the Reverse checkbox when selecting animations. Fixed the animation for removing a magazine from a firearm. Fixed lua error when fishing and the last lure breaks. Fixed incorrect instruction in tutorial re: tall fence Fixed (hopefully) the last of the 'red dot on tiles' issues BadassKOTG, AlexRus123, Milove and 6 others 6 2 1 Link to comment Share on other sites More sharing options...
Maris Posted June 22, 2020 Share Posted June 22, 2020 (edited) Is it shown as 41.38? I've got update via Steam but it's still 41.38 Edited June 22, 2020 by Maris Milove 1 Link to comment Share on other sites More sharing options...
Milove Posted June 22, 2020 Share Posted June 22, 2020 33 minutes ago, Maris said: Is it shown as 41.38? I've got update via Steam but it's still 41.38 Hello! Yes, this is the 39th version. I checked one of the bugs (Guess which one) - this bug is fixed, so we can say that the update was installed successfully ^-^ Maris 1 Link to comment Share on other sites More sharing options...
MrTrouble Posted June 22, 2020 Share Posted June 22, 2020 Same here, the update downloaded and installed but screen still says " Version 41.38 - IWBUMS (Steam) " Milove 1 Link to comment Share on other sites More sharing options...
nasKo Posted June 22, 2020 Author Share Posted June 22, 2020 55 minutes ago, Maris said: Is it shown as 41.38? I've got update via Steam but it's still 41.38 Yes the version number didn't update correctly. It's still .39. A hotfix will be pushed to correct the version number, soon. Maris, Faalagorn and Milove 3 Link to comment Share on other sites More sharing options...
MrTrouble Posted June 22, 2020 Share Posted June 22, 2020 It's fixed for me. Version 41.39 is ON SCREEN! Link to comment Share on other sites More sharing options...
blackray Posted June 23, 2020 Share Posted June 23, 2020 Is this only me who has very poor performance and a lot of stuttering introduced since 41.48? Golantor and 4_bit_forever 2 Link to comment Share on other sites More sharing options...
Zed_Slava Posted June 23, 2020 Share Posted June 23, 2020 18 hours ago, nasKo said: NEW translationProblems.txt lists missing ItemName_xxx instead of the old DisplayName_xxx. Removed the true|false debug console spam. Added buttons to access the Attachment Editor, Chunk Debugger, and Vehicle Editor to the debug menu. Added DebugType.Mod for controlling the display of mod-related debug messages to the console. Updated latest Community Translations FIXES Used Docker to create libjassimp64.so and libLighting64.so with a version of GCC that will not cause issues with some Linux setups Fixed the vehicle editor not selecting the correct vehicle in the scripts combobox. Fixed the tutorial breaking at the zoom in/out stage when not using double-sized textures. Fixed rendering error when the Bucket Hat is on the ground. Fixed a vehicle shader not compiling on some systems. Fixed GameTime.getMinutesStamp() having a resolution of 2 minutes instead of 1. Fixed weapon models not being updated after removing weapon parts (scopes, etc) when the weapon is attached to the player. Fixed the HuntingRifle (MSR788 Rifle) scope not being displayed. Fixed not detecting when multiple active mods use the same tile definition file numbers. These file numbers are specified by "tiledef=" in mod.info files. Fixed being able to pick up a propane barbeque without removing the propane tank. Fixed the animation editor not setting the Reverse checkbox when selecting animations. Fixed the animation for removing a magazine from a firearm. Fixed lua error when fishing and the last lure breaks. Fixed incorrect instruction in tutorial re: tall fence Fixed (hopefully) the last of the 'red dot on tiles' issues Guys, what the hell?) Stunned. Inside your car there is a salon, doors and windows open. I have no words, this is super cool. Will it be soon for all cars? Juzik 1 Link to comment Share on other sites More sharing options...
Magic Mark Posted June 23, 2020 Share Posted June 23, 2020 (edited) Thank you for sharing the above photo I guess the sports car (Corvette) takes the popup headlights with it when the hood opens. Correction, this is not an issue, I just had to remind myself what the engine bay looked like. Edited June 23, 2020 by Kim Jong Un Link to comment Share on other sites More sharing options...
Zed_Slava Posted June 23, 2020 Share Posted June 23, 2020 25 minutes ago, Kim Jong Un said: Thank you for sharing the above photo Minor issue, but I guess the sports car (Corvette) takes the popup headlights with it when the hood opens. If possible, the quick-fix would be to cut the squares for them out of the hood and anchor them to the engine bay. Until they are functional, this will do. No, no, no problems, everything works correctly. Animation, sound, everything works fine. I was just surprised when I saw this. It was unusual. My post is not about an error, but about the fact that I noticed this detail! Magic Mark 1 Link to comment Share on other sites More sharing options...
Magic Mark Posted June 23, 2020 Share Posted June 23, 2020 2 minutes ago, Zed_Slava said: No, no, no problems, everything works correctly. Animation, sound, everything works fine. I was just surprised when I saw this. It was unusual. My post is not about an error, but about the fact that I noticed this detail! Yeah, I agree! I also got my complaint wrong - I forgot the C4 actually does take the headlights with the hood as it lifts. No need to "fix" it either. Link to comment Share on other sites More sharing options...
turkler Posted June 23, 2020 Share Posted June 23, 2020 6 hours ago, Kim Jong Un said: Yeah, I agree! I also got my complaint wrong - I forgot the C4 actually does take the headlights with the hood as it lifts. No need to "fix" it either. I'd say there is, since one, it looks bad and, more importantly, two, c4's hood doesn't open like the car in OP's picture Magic Mark 1 Link to comment Share on other sites More sharing options...
Massi Posted June 24, 2020 Share Posted June 24, 2020 (edited) On 6/23/2020 at 3:29 AM, blackray said: Is this only me who has very poor performance and a lot of stuttering introduced since 41.48? I had a download of Fps in the current version of iwbums Edited June 24, 2020 by Massi Link to comment Share on other sites More sharing options...
Grelko Posted June 24, 2020 Share Posted June 24, 2020 GOG galaxy has 41.38 and 41.39 but ithey're both shaded out and won't let me download, even if I try to auto-update the game, so I'm stuck with 41.37 for now. I'm using the DRM free version. Link to comment Share on other sites More sharing options...
Kappatao Posted June 26, 2020 Share Posted June 26, 2020 On 6/23/2020 at 12:23 PM, Zed_Slava said: Guys, what the hell?) Stunned. Inside your car there is a salon, doors and windows open. I have no words, this is super cool. Will it be soon for all cars? How did you get the trunk open like that? Did you edit the model in debug mode? Link to comment Share on other sites More sharing options...
Zed_Slava Posted June 27, 2020 Share Posted June 27, 2020 13 hours ago, Kappatao said: Как ты открыл багажник? Вы редактировали модель в режиме отладки? No. I did not do anything. Apparently this was done by the developers and accidentally added to the assembly. It should be in all cars soon. Link to comment Share on other sites More sharing options...
cool daddy shark Posted July 1, 2020 Share Posted July 1, 2020 (edited) Can you guys look at fixing guns for this upcoming patch? They have had a bug where the longer they fire the slower the fire rate becomes until it actually starts to seemingly chug. Pistols are fine, anything thats fully auto or similar has issues. I understand this might be a B42 ticket but its infuriating. Edited July 1, 2020 by sharkstertheshark Link to comment Share on other sites More sharing options...
Pandorea Posted July 2, 2020 Share Posted July 2, 2020 10 hours ago, sharkstertheshark said: Can you guys look at fixing guns for this upcoming patch? They have had a bug where the longer they fire the slower the fire rate becomes until it actually starts to seemingly chug. Pistols are fine, anything thats fully auto or similar has issues. I understand this might be a B42 ticket but its infuriating. Could you be more specific as to which guns do this? Are these vanilla guns or mod guns? Link to comment Share on other sites More sharing options...
cool daddy shark Posted July 2, 2020 Share Posted July 2, 2020 14 hours ago, Pandorea said: Could you be more specific as to which guns do this? Are these vanilla guns or mod guns? Use any gun that can go automatic? Pandorea 1 Link to comment Share on other sites More sharing options...
Tac88 Posted July 3, 2020 Share Posted July 3, 2020 When is 41 going to get out of beta? I would like to get some friends into zomboid but they wanna wait until the new engine hits the regular game. Link to comment Share on other sites More sharing options...
PaladinHeart Posted July 6, 2020 Share Posted July 6, 2020 So, I haven't played since May 2017. I also haven't played on my new computer yet, so I had to reinstall the game. After I did that, it downloaded a bunch of stuff. But, when I am in the main menu, it says that I'm playing version 40.43. Is this a bug? Or do I need to download the latest version somewhere? Thanks, and super excited to get back to playing PZ! =) Link to comment Share on other sites More sharing options...
DEATH Posted July 8, 2020 Share Posted July 8, 2020 On 7/2/2020 at 5:23 PM, sharkstertheshark said: Use any gun that can go automatic? There is only one automatic weapon in the game and last time I checked you could still only get in one of the challenge maps. This tells me you're using a mod which could be the real problem. Link to comment Share on other sites More sharing options...
link8dragon Posted July 8, 2020 Share Posted July 8, 2020 On 7/6/2020 at 9:22 PM, PaladinHeart said: So, I haven't played since May 2017. I also haven't played on my new computer yet, so I had to reinstall the game. After I did that, it downloaded a bunch of stuff. But, when I am in the main menu, it says that I'm playing version 40.43. Is this a bug? Or do I need to download the latest version somewhere? Thanks, and super excited to get back to playing PZ! 😃 You have to move on IWBUMS beta branch Another subject, I just notice the new UI of PZ site (https://projectzomboid.com/blog/) NICE, but one question, no Thursdoid this week? (I just come for that at the beginning ^^) Link to comment Share on other sites More sharing options...
Sloth680 Posted July 8, 2020 Share Posted July 8, 2020 Multiplayer updates? Link to comment Share on other sites More sharing options...
Misha Posted July 9, 2020 Share Posted July 9, 2020 On 7/9/2020 at 7:16 AM, link8dragon said: You have to move on IWBUMS beta branch Another subject, I just notice the new UI of PZ site (https://projectzomboid.com/blog/) NICE, but one question, no Thursdoid this week? (I just come for that at the beginning ^^) Your Thursdoid here https://projectzomboid.com/blog/news/2020/07/looks-different-somehow/ Link to comment Share on other sites More sharing options...
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