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drevil

Graphics glitch on farm / dirt tiles

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I found some weird graphics bugs in the base game. This are the coordinates:

https://map.projectzomboid.com/#0.58097054101531,0.2867881904172746,311.0196045167247

https://map.projectzomboid.com/#0.4818161821728963,0.22922098844396296,928.6995627732668

 

Here´s the screenshots:

https://imgur.com/caJOczQ (without mods)

https://imgur.com/vSgY9PJ (without mods)

https://imgur.com/5JO3oNU (With AIZ 2 enhanced map mod)

 

Someone else (Mumbler on Discord) has confirmed them.

My graphics drivers are up to date. I validated the game files and redownloaded the game. 

 

1700565359_WithoutModsGlitch2020-05-3113_11_01-ProjectZomboid.png.3bcea95203067764ca4e43be3048b684.png728340059_SecondGlitchVanilla2020-05-3118_29_24-.png.bbac0eca77a757e5d12e156f3e1fef00.png935232233_GlitchAIZ2020-05-3112_27_41-ProjectZomboid.png.8f9ed9bd86373886048636a9acdb2136.png

Edited by drevil

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I got a GTX 960. I saw similar bugs on streams of other people meanwhile.

 

One of the devs of Hydrocraft told me, that it´s some tiles that are no longer valid in the vanilla tileset and since the maps use that tileset they bug out too.

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This also happens when using certain natural floor type tiles when building lots IN BuildingEd and placing them in the world.

 

My sense is that its a graphics glitch specific to the tile blending for certain soil/dirt tiles in game.

 

I had to replace a specific soil type tile with a different one and it resolved the same looking issue above.

 

 

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