Faalagorn Posted May 30, 2020 Share Posted May 30, 2020 It's a minor issue, but (I guess?) easy to fix – when the game is paused, the idle/breathing character animation is still being played on the "Info" panel. I guess it could be paused for that time to avoid confusion and potentially save a few CPU/GPU cycles when the game's paused. Link to comment Share on other sites More sharing options...
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