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Fontenele

Random crash - Build 41.37

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Good morning

 

Second ramdom crash, log below:

 

A fatal error has been detected by the Java Runtime Environment:
#
#  SIGSEGV (0xb) at pc=0x00007f6680759a0f, pid=5315, tid=0x00007f65cf575700
#
# JRE version: Java(TM) SE Runtime Environment (8.0_181-b13) (build 1.8.0_181-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.181-b13 mixed mode linux-amd64 compressed oops)
# Problematic frame:
# J 17804 C2 zombie.core.skinnedmodel.visual.ItemVisual.save(Ljava/nio/ByteBuffer;)V (549 bytes) @ 0x00007f6680759a0f [0x00007f66807599e0+0x2f]
#
# Core dump written. Default location: /home/marcelo/.local/share/Steam/steamapps/common/ProjectZomboid/projectzomboid/core or core.5315
#
# An error report file with more information is saved as:
# /home/marcelo/.local/share/Steam/steamapps/common/ProjectZomboid/projectzomboid/hs_err_pid5315.log
#
# If you would like to submit a bug report, please visit:
#   http://bugreport.java.com/bugreport/crash.jsp

 

OS: Arch Linux

 

The game is doing fine, only two crashes.

Thanks for any report about this error in advance.

 

Fontenele

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Any item mods installed? Does it happen if you equip a specific object? Try turning off zombies in sandbox then walking around. See if it crashes again, as it could be a model that spawned on a zomb.

 

Could you upload the latest pid if it happens again?

 

/home/marcelo/.local/share/Steam/steamapps/common/ProjectZomboid/projectzomboid/hs_err_pid###.log

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Hello there,

 

Only mod i'm using is Bedford map, occurred while walking around. I'll post the last pid when it occurs again (hope not lol)

 

Thanks,

 

Fontenele

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