JensTheViking Posted May 21, 2020 Share Posted May 21, 2020 Hi all. Just a quick question about the worlds when playinf multiplayer. I have notices very different behavior of zombies when on a private server with a frend. There are a LOT of zombie groups of 8-10 all around the map and only a very few single or pairs of zeds. The options for the server were supposedly set to default so is there a difference between a solo game and a multiplayer server regarding zombie spawning and gathering? Link to comment Share on other sites More sharing options...
Sanctus Posted May 21, 2020 Share Posted May 21, 2020 On standard settings zombies will always form into groups of around that size. It should be the same for any single player game you run unless settings are changed in sandbox. There are settings for how large the groups can be, distance between group members, and distance between groups. The standard settings go for medium sized tightly packed groups about 20(ish) squares from each other. Link to comment Share on other sites More sharing options...
Mumbler Posted May 21, 2020 Share Posted May 21, 2020 I think one of the reasons people see slightly different zombie behavior (larger groups, grouping more common) on multiplayer is that worlds tend to be around longer there. I would wager that most single player folks such as myself start a new world upon death, whereas multiplayer offers more incentive to just keep on with the same map. Since Z grouping plays out over time, you'll see more of it the longer the map is active. Link to comment Share on other sites More sharing options...
Masmassu Posted January 12, 2021 Share Posted January 12, 2021 But do you have any tips on what setings to set when making an MP server? Link to comment Share on other sites More sharing options...
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