ICantKillAnyone Posted May 12, 2020 Share Posted May 12, 2020 (edited) Could the bag drop for the fence hop in build 41 not be instantaneous please? There's a lot of times where I just want to press E to open my door and the game thinks I want to hop a fence and my character drops his bag even though I'm not actually hopping the fence (I don't even start the animation for the fence hopping). Something like half a second before he drops his bag would be amazing. Edit: As I was writing this I also realized this happens even when you're in your combat stance as well. Edited May 12, 2020 by ICantKillAnyone Link to comment Share on other sites More sharing options...
Pandorea Posted May 12, 2020 Share Posted May 12, 2020 Could you make a short video of the issue and upload it here, please? I can't seem to figure out (reproduce) where the problem is..... Link to comment Share on other sites More sharing options...
ICantKillAnyone Posted May 12, 2020 Author Share Posted May 12, 2020 Sorry I'll explain it better. Whenever you fence hop over a tall fence now you drop your secondary bag. Fence hopping and opening doors both share the E button. If you have tall walls next to a door it's very easy to accidentally press E on the walls instead of your door. This is a problem because even though the animation won't trigger while you're holding a direction button the bag dropping will because it's instantaneous. Pandorea 1 Link to comment Share on other sites More sharing options...
fcolley3 Posted June 3, 2020 Share Posted June 3, 2020 I'm having a similar issue. Before the recent update, I don't remember my character dropping his secondary bag when he climbs over a fence. When this first happened, I didn't know it until I got home and started looking for my secondary bag. I thought I had lost this new bag and everything in it, maybe from a crash? So I played on and then it happened again. A new found bag but missing by the time I got home. I decided it must be a new bug related to the new update and just kept playing. While heading back to a recently looted house to finish the job, I saw a duffel bag on the ground, right by the fence. Then I figured it out. I repeated it, paying attention this time and sure enough. Over the fence he went and down the secondary bag went. Is this a bug or a new thing? Link to comment Share on other sites More sharing options...
Pandorea Posted June 4, 2020 Share Posted June 4, 2020 I see thank you for the thorough explanation! I'll see what we can do. And yes, this is a feature - whenever your char will climb a fence or even a sheet rope, they should drop the bag they hold in seconday slot. Link to comment Share on other sites More sharing options...
fcolley3 Posted June 6, 2020 Share Posted June 6, 2020 On 6/4/2020 at 5:59 AM, Pandorea said: I see thank you for the thorough explanation! I'll see what we can do. And yes, this is a feature - whenever your char will climb a fence or even a sheet rope, they should drop the bag they hold in seconday slot. Ok, thank you for letting me this is a feature. I can be aware of it now and know this in normal behavior. Link to comment Share on other sites More sharing options...
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