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Bugging textures on MacOs Mojave


DJArbuz

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Same issue. Has to do with Nvidia GPU's and the lack of Open GL drivers/support with Apple. 
the build 41 update has higher openGL compatibility Reqs. 
Unless the Dev's can figure out how to change what the texture's rely on basically back to what build 40s requirements are we are shit out of luck.
Personally i think they've given up on this issue and that we will be stuck on build 40 unless we buy/build newcomputers.

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  • 8 months later...

I have MacBook PRO 2015 (you can watch MacOS and Windows tread in Bug report) and I have 41.50 bill, all working (only FOG not working) on max settings with Intel HD 5200.

Anyway I have sometimes problems with textures in other games, like Black Mesa (remaster Half-Life 1), Mby you can read and test what happened when you use manual here? I know that different games, but maybe that work.... I hope.

That problem in Black Mesa have ppl who have Intel HD video and users Mac.

(Ye, I play Black Mesa on Mac with windows)

 

To fix Black props do the following:

add these commands to the games launch options ;
-force_vendor_id 0x10DE -force_device_id 0x1180 -dxlevel 95

Remove "-dxlevel 95" after you close the game or your settings will reset every time you run the game.

https://steamcommunity.com/app/362890/discussions/0/1747892189247326867/

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