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How many recipes did you know before you saw the game?
Our character is not a survival specialist, but an ordinary survivor.

I propose:
- add  thematic books for each of the activities.

(for large sections such as cooking, this may be 3 volumes for example for smaller one).

They should contain crafting recipes (which no ordinary person should know)*.
Such books can be located in thematic places (kitchen, factories, houses of specialists, houses of survivors, (libraries less often), etc.).

What will it bring to the game?
- Compliance with reality;
- Increased dynamics among players;
- Increasing the significance of the profession (for example, the cook knows all the recipes for cooking, etc.).



Based on my own opinion, I can write what recipes a person should not know, but it will be too subjective*.

Edited by Mr.Me
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