Koester Posted March 26, 2020 Share Posted March 26, 2020 (edited) Few things that should be added to the game and important fixes : Fixes : -Disassembling cash registers -Disassembling diner tables -Disassembling church benches (Riverside and other locations) -Locking player-made doors and double doors -Rebalancing trait point allocation -Rebalancing profession point allocation -Rebalancing hemophobic -Attaching sling to the double-barreled shotgun -Lowering gas consumption for sunday driver perk Changes : -Give backpacks durability. It would be nice if your backpack could get damaged/torn. It would give an additional use for the amazing tailoring skill. It would add a different dynamic. -Make roofs solid blocks instead of their current transparent limb-breaking floating treacherous selves. -Introduce clay into foraging and make the recipe : bucket of water + clay + cook = bricks. -Make it possible to build roof blocks with bricks. Make it possible to paint the roof with paint. -Have some cars equipped with manual transmissions that would need to be operated by the player in order to work. -Add the ability for manual cars to stall. -Throw away the losing hat/glasses effect. Annoying and doesn't add anything to the game. Makes perfect protection hats completely useless since 100% of the time, it will fly off and you'll get injured in one sweep. Litters the place with a lot of junk too, which reduces performance over time. -GIVE AN EFFECTIVE PURPOSE TO STONES. Looking at my 720 stones dump shack as we speak. What I came up with over the last week of gameplay. I will try to post one of these once a week. Edited March 26, 2020 by Koester Geras, MadDan and Bishki Reivas 3 Link to comment Share on other sites More sharing options...
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