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Prominent Texture Segmentation


Neanderthal

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I noticed that in Build 41 (playing on the latest version as of this post 17/03/2020)  the divisions between textures on walls, and on some floor tiles, is especially more prominent as compared to 40.

 

Examples:

unknown.png?width=1554&height=1134

unknown.png?width=1526&height=1134

 

unknown.png

unknown.png

 

 

 

(Just zeroing in on the tile issue a little more here)

 

image.png.bdbad422dd197aa83cd4875c69e2c2c5.png

image.png.bb97fe2f845724fc4550e14248a71f62.png

 

image.png.af542b95b11e7c50be451ba42d65751a.png

image.png.a23ff119ed04a996aa5ad60eec3b3dfd.png

 

Edited by Neanderthal
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