Jump to content

Character created cover from the elements doesn’t work in GOG PZ 40.43


eldergamer

Recommended Posts

Character created cover from the elements doesn’t seem to do anything. I’ve created second floors above my base and it offered no cover from rain or snow. I’ve created metal roof laying it down on the second floor and standing beneath it does nothing. There doesn’t seem to be any way to create cover from the elements as the main character. The only option is to make your base under the roof of an existing structure.


Is this happening to anyone else?


I am running GOG PZ 40.43

 

Eldergamer

Link to comment
Share on other sites

6 hours ago, Pandorea said:

Hmm.. do you mind sharing an image of your base? Seems to be working ok for me ...

 

I don't mind sharing at all. Unfortunately it's a foggy day in game but here is a snap of one of my satellite bases on the edge of town. Notice I put in a second floor for both storage and food procurement purposes. I also thought it would give me cover from rain and snow. It does not. If I stand under it I still get wet. I thought maybe the floor wasn't enough so I installed metal roofing above areas I'd be standing under. Still no joy... Completely ineffective.

 

Eldergamer

foggy base 002.png

Link to comment
Share on other sites

17 hours ago, eldergamer said:

 

I don't mind sharing at all. Unfortunately it's a foggy day in game but here is a snap of one of my satellite bases on the edge of town. Notice I put in a second floor for both storage and food procurement purposes. I also thought it would give me cover from rain and snow. It does not. If I stand under it I still get wet. I thought maybe the floor wasn't enough so I installed metal roofing above areas I'd be standing under. Still no joy... Completely ineffective.

 

Eldergamer

foggy base 002.png

 

Very neat :) I see what's going on - there are no walls supporting that roof and that is why your char is not protected from the elements. If I am not mistaken, simple wall frames + a door should do the trick. Or build a little "shed" area in a corner?

Link to comment
Share on other sites

22 hours ago, eldergamer said:

 

I don't mind sharing at all. Unfortunately it's a foggy day in game but here is a snap of one of my satellite bases on the edge of town. Notice I put in a second floor for both storage and food procurement purposes. I also thought it would give me cover from rain and snow. It does not. If I stand under it I still get wet. I thought maybe the floor wasn't enough so I installed metal roofing above areas I'd be standing under. Still no joy... Completely ineffective.

 

Eldergamer

foggy base 002.png

 

Had a similar problem in build 41.31 that was solved by adding walls around staircase on the top floor.  Hope this helps!

Link to comment
Share on other sites

8 hours ago, Pandorea said:

 

Very neat :) I see what's going on - there are no walls supporting that roof and that is why your char is not protected from the elements. If I am not mistaken, simple wall frames + a door should do the trick. Or build a little "shed" area in a corner?

Thank you, I'll give that a shot

 

Eldergamer

Link to comment
Share on other sites

3 hours ago, R.Young said:

 

Had a similar problem in build 41.31 that was solved by adding walls around staircase on the top floor.  Hope this helps!

Thanks for your reply, It would be great if I only need walls around the staircase. I'm going to give that a try.

 

Eldergamer

Link to comment
Share on other sites

 

10 hours ago, Pandorea said:

Very neat :) I see what's going on - there are no walls supporting that roof and that is why your char is not protected from the elements. If I am not mistaken, simple wall frames + a door should do the trick. Or build a little "shed" area in a corner?

 

5 hours ago, R.Young said:

 

Had a similar problem in build 41.31 that was solved by adding walls around staircase on the top floor.  Hope this helps!

 

First off thanks again for the suggestions from Pandorea and R.Young.

 

I'm actually on the other side of the map of the base I showed in the example earlier. I used another satellite base on the edge of the map. I decided to add-on to the side of the second floor of an existing building. I more or less built a veranda off the right side. I placed the floor then created a second floor made of wooden flooring and roofing. The same as I did in the previous example. It didn't work back then. Using Pandoreas suggestion I went back and walled it all in. Unfortunately that didn't work. I was going to also try R.Youngs suggestion and build walls around the staircase but I only had a sheet rope access to the second floor for space reasons so that was out.

 

Ultimately I was successful in keeping the rain out but as near as I could tell it had nothing to do with walls or having a door. It seems that with or without walls the only way to keep rain from getting in is to match the floor tiles to the roof tiles. In other words if I have 8 floor tiles I need 8 floor or roof tiles directly above them. I tested this theory buy knocking out one tile on the other side of the building I created and that was all it took to unseal it. No matter where you knock a second floor tile out the entire upper floor became ineffective at stopping the elements. When I added the tile back on the second floor to plug the hole the entire second floor functioned as a roof again.

 

What I think I was doing wrong on all the others I tried was I wasn't matching floor tiles to ceiling tiles. I was building lofts for lack of a better term. I'd have say 24 floor tiles but only 12 second floor tiles just covering the areas I was living in. That just simply isn't enough. I've now built another building matching the floor tiles to the second floor tiles and I was protected from the weather in that building as well. My theory seems to be working for now.

 

Just some other things I observed when testing these theories out. Existing structures are just different animals then player built structures. What I mean is the rules as I've noted above don't apply to existing structures. I can knock a hole in any of their roofs and it will only let the rain in directly under the hole I made. The rest of the structure stays completely dry so keep that in mind.

 

With that in mind a Veranda in my opinion is really the best option when building custom structures. You get the best of both worlds. You get the stability of an existing structure which seems to be governed by different in game laws and with the Veranda you get open air to run generators without asphyxiating. On the second floor of the Veranda you can grow crops or set animal traps.

 

So that's my findings. Hope this helps someone else when they run into it.

 

Thanks again to Pandorea and R.Young

 

Eldergamer

Link to comment
Share on other sites

On 3/9/2020 at 8:07 AM, Pandorea said:

 

Very neat :) I see what's going on - there are no walls supporting that roof and that is why your char is not protected from the elements. If I am not mistaken, simple wall frames + a door should do the trick. Or build a little "shed" area in a corner?

 

Update, It turns out my theory was wrong. It had nothing to do with the number of floor tiles. Pandorea was correct. I tried several more builds and indeed you must have at least wall frames on all four sides and a door frame. The door as well as enclosing the wall frames is optional.

 

Thanks again for the help.

 

Eldergamer

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...