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Arseniy_Kotikov

Lighting quality is very poor, now not low!

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Previously, in Project Zomboid, poor lighting quality was rectangular and did not load weak PCs much, but now it’s better, but because of this, FPS drops and the game sometimes freezes for a few seconds! Is it possible to return the old version of very low light (square)? Or add another “minimum lighting quality"?

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If the computer is old enough, it might struggle with shaders in general, rather than it only being lighting that causes the pauses.

 

What’s your computer’s specs?

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The way the new lighting works, it's extremely cheap and unlikely to be the cause of your slow down. In fact if we were to reintroduce low rectangular lighting, it would be a visual downgrade with practically no speed improvement whatsoever as it would essentially be faked to just look worse but cost the same to render. The extra 'step'  the game had to take to render the lighting, that meant higher quality lighting was slower has been removed, it does it all at once now so makes practically no extra impact to render a gradient over the tile instead of a single colour. You'd perhaps get an extra 0.05fps or something which is really not worth the effort to implement or the visual downgrade to select. Also since it's doing a step less now, it will be faster at high lighting than it used to be at lowest. Your problems are elsewhere.

 

Freezing for a few seconds is nothing to do with lighting, it's memory/garbage issues. we thought we'd solved them all but clearly there are still some potential memory issues remaining for low end pcs. As EG says, can you post your specs?

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