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"Pixel format not accelerated" when I could play before and drivers are updated.


ta0021

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Hello.

I have attempted playing with my friends on build 40.43 but it's been giving me the above error. My graphics are preeetty old but I used to be able to play back in build 37 something. Did the requirements increase or is something else going on?

Here is my console.txt, sorry for the website but pastebin has been giving trouble lately. https://ctxt.io/2/AABAKbEJFg

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12 hours ago, ta0021 said:

I tried that and it didn't work so I rolled back to a 37 build and it booted up fine. I guess it's just the requirements.

It could be, you can try following a bit of this guide as well:
https://steamcommunity.com/app/108600/discussions/0/1642041886384670344/

I would recommend downloading the options.ini file from there, as it disables certain settings like 3D models which could be causing the crashes,

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The specifications did rise from the few versions, version 39 was a jump and now version 41 is another jump in requirements because of the animations.
The console does seem to cut off, so could you upload the whole file again? You can just attach it to your message, no need for the pastebin on the forums.
Also, could you tell us what your system specifications are as well? Your graphics card, OS, etc.

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Here is the full thing, my bad.

27-01-2020 22:51:08
cachedir is "C:\Users\Fernando\Zomboid"
-- listing properties --
java.runtime.name=Java(TM) SE Runtime Environment
sun.boot.library.path=C:\Program Files (x86)\Steam\steamapp...
java.vm.version=25.121-b13
java.vm.vendor=Oracle Corporation
java.vendor.url=http://java.oracle.com/
path.separator=;
java.vm.name=Java HotSpot(TM) 64-Bit Server VM
file.encoding.pkg=sun.io
user.script=
user.country=UY
sun.java.launcher=SUN_STANDARD
sun.os.patch.level=
java.vm.specification.name=Java Virtual Machine Specification
user.dir=C:\Program Files (x86)\Steam\steamapp...
java.runtime.version=1.8.0_121-b13
java.awt.graphicsenv=sun.awt.Win32GraphicsEnvironment
java.endorsed.dirs=C:\Program Files (x86)\Steam\steamapp...
os.arch=amd64
java.io.tmpdir=C:\Users\Fernando\AppData\Local\Temp\
line.separator=
 
java.vm.specification.vendor=Oracle Corporation
user.variant=
os.name=Windows 10
sun.jnu.encoding=Cp1252
zomboid.steam=1
java.library.path=./
java.specification.name=Java Platform API Specification
java.class.version=52.0
sun.management.compiler=HotSpot 64-Bit Tiered Compilers
zomboid.znetlog=1
os.version=10.0
user.home=C:\Users\Fernando
user.timezone=America/Montevideo
java.awt.printerjob=sun.awt.windows.WPrinterJob
java.specification.version=1.8
file.encoding=Cp1252
user.name=Fernando
java.class.path=jinput.jar;lwjgl.jar;lwjgl_util.jar;s...
java.vm.specification.version=1.8
sun.arch.data.model=64
java.home=C:\Program Files (x86)\Steam\steamapp...
sun.java.command=zombie.gameStates.MainScreenState
java.specification.vendor=Oracle Corporation
user.language=es
awt.toolkit=sun.awt.windows.WToolkit
java.vm.info=mixed mode
java.version=1.8.0_121
java.ext.dirs=C:\Program Files (x86)\Steam\steamapp...
sun.boot.class.path=C:\Program Files (x86)\Steam\steamapp...
sun.stderr.encoding=cp850
java.vendor=Oracle Corporation
file.separator=\
java.vendor.url.bug=http://bugreport.sun.com/bugreport/
sun.cpu.endian=little
sun.io.unicode.encoding=UnicodeLittle
sun.stdout.encoding=cp850
sun.desktop=windows
sun.cpu.isalist=amd64
-----
versionNumber=40.43 demo=false
1580176268615 [javafmodJNI] Init: Start
1580176268615 [javafmodJNI] Init: WIN 64
1580176268641 fmod: Java loging: OK
1580176268642 fmod: System Create: OK
1580176268668 fmod: Create DSP for capture sound
org.lwjgl.LWJGLException: Pixel format not accelerated
    at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
    at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
    at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
    at org.lwjgl.opengl.Display.createWindow(Display.java:306)
    at org.lwjgl.opengl.Display.create(Display.java:848)
    at org.lwjgl.opengl.Display.create(Display.java:757)
    at zombie.core.Core.init(Core.java:2276)
    at zombie.GameWindow.maina(GameWindow.java:986)
    at zombie.gameStates.MainScreenState.main(MainScreenState.java:184)

Operating System
    Windows 10 Pro 64-bit
CPU
    Intel Core i3 2120 @ 3.30GHz   
    Sandy Bridge 32nm Technology
RAM
    4,00GB Dual-Channel DDR3 @ 665MHz (9-9-9-24)
Motherboard
    ECS H61H2-M12 (CPU 1)
Graphics
    W1942 (1440x900@75Hz)
    Intel HD Graphics (Elitegroup)

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