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[ZOOM BUILD] Crash


Arsenal26

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Seems this happens when stop and load games a few times (Not restarting the game)... Re-Booting the game appears to give it a fresh start.

 



ERROR: General, 1579980444028> ExceptionLogger.logException> Exception thrown java.lang.OutOfMemoryError: Java heap space at Arrays.copyOf line:3181.
ERROR: General, 1579980444029> DebugLogStream.printException> Stack trace:
java.lang.OutOfMemoryError: Java heap space
    at java.util.Arrays.copyOf(Arrays.java:3181)
    at java.util.ArrayList.grow(ArrayList.java:261)
    at java.util.ArrayList.ensureExplicitCapacity(ArrayList.java:235)
    at java.util.ArrayList.ensureCapacityInternal(ArrayList.java:227)
    at java.util.ArrayList.add(ArrayList.java:458)
    at zombie.util.Pool.alloc(Pool.java:57)
    at zombie.ShaderStackEntry.alloc(ShaderStackEntry.java:25)
    at zombie.IndieGL.pushShader(IndieGL.java:75)
    at zombie.iso.IsoObject.renderWallTileOnly(IsoObject.java:2595)
    at zombie.iso.IsoObject.renderWallTile(IsoObject.java:2568)
    at zombie.iso.IsoGridSquare.performDrawWallOnly(IsoGridSquare.java:1612)
    at zombie.iso.IsoGridSquare.performDrawWall(IsoGridSquare.java:1638)
    at zombie.iso.IsoGridSquare.performDrawWallSegmentSingle(IsoGridSquare.java:1591)
    at zombie.iso.IsoGridSquare.DoWallLightingW(IsoGridSquare.java:1544)
    at zombie.iso.IsoGridSquare.renderMinusFloor(IsoGridSquare.java:6942)
    at zombie.iso.IsoCell.performRenderTiles(IsoCell.java:1035)
    at zombie.iso.IsoCell.renderTilesInternal(IsoCell.java:593)
    at zombie.iso.IsoCell$$Lambda$375/1043610815.accept(Unknown Source)
    at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
    at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
    at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
    at zombie.core.profiling.AbstractPerformanceProfileProbe$$Lambda$195/1090487714.accept(Unknown Source)
    at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
    at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
    at zombie.util.Lambda.capture(Lambda.java:115)
    at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
    at zombie.iso.IsoCell.RenderTiles(IsoCell.java:538)
    at zombie.iso.IsoCell.renderInternal(IsoCell.java:4786)
    at zombie.iso.IsoCell$$Lambda$374/841622067.run(Unknown Source)
    at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
    at zombie.iso.IsoCell.render(IsoCell.java:4370)
    at zombie.iso.IsoWorld.renderInternal(IsoWorld.java:2875)
ERROR: General, 1579980457972> ExceptionLogger.logException> Exception thrown java.lang.OutOfMemoryError: Java heap space at No Stack Trace Available.
ERROR: General, 1579980457973> DebugLogStream.printException> Stack trace:
java.lang.OutOfMemoryError: Java heap space

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