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Zones Are Not Working


Damano

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it's still not guaranteed to be a police car...  make more, like 20 stalls to see for yourself how many end up as police cars... up the spawn rate in options as well before testing...

 

In WorldED (cell view)

Choose from [OBJGRP] tab along the bottom of the screen.... picking [parking stall]

Click [CREATE OBJECT(O) along the top

Draw your square in increments of 3x5

Name each area where you've indicated on the pic (police, farm, fire) etc...

 

In WorldED select [the WORLD] tab (not cell view)

[FILE] ===> [WRITE OBJECTS TO LUA]

Type in where your Map project is located....

For example mine is : C:\Users\User\Zomboid\mods\OFFSET MAP\media\maps\WORLD_OFFSET\objects.lua

 

Once you have this info set, every time you add a zone, or spawn point, clicking [SAVE] will put all your changes into the file : objects.lua

where you specified above... 

 

Edited by Arsenal26
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52 minutes ago, Arsenal26 said:

it's still not guaranteed to be a police car...  make more, like 20 stalls to see for yourself how many end up as police cars... up the spawn rate in options as well before testing...

 

In WorldED (cell view)

Choose from [OBJGRP] tab along the bottom of the screen.... picking [parking stall]

Click [CREATE OBJECT(O) along the top

Draw your square in increments of 3x5

Name each area where you've indicated on the pic (police, farm, fire) etc...

 

In WorldED select [the WORLD] tab (not cell view)

[FILE] ===> [WRITE OBJECTS TO LUA]

Type in where your Map project is located....

For example mine is : C:\Users\User\Zomboid\mods\OFFSET MAP\media\maps\WORLD_OFFSET\objects.lua

 

Once you have this info set, every time you add a zone, or spawn point, clicking [SAVE] will put all your changes into the file : objects.lua

where you specified above... 

 

 

 

Спасибо большое все работает ^)^

Снимок.PNG

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