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Yello

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Hello everyone,

sorry, nevermind. Keep continueing your beautiful creation!
I wish i could delete this topic.

have you thought of implementing an option which

enables the player to turn his head (viewing cone) seperated from the movement direction, looking at the position of the mouse cursor,

but only to a certain degree of course - maybe just something like a 60°~70° viewing angle.

I would image this would smooth out movement quite a bit and add even more "realism" to this beautiful game.

(Maybe this was suggested before, i couldn't find anything via search)

Cheers
edited*

Edited by Yello
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