Charlypizza Posted January 5, 2020 Share Posted January 5, 2020 I had 300 hr before build 41 now i almost have 700 hr thats how much i love this game. BUGS: -When player runs against 3-4 zombies it pass them and sometimes fall backwards resulting in certain dead. -When player runs against zombies and fall and recover it does a little sprint on recover but if there is and object in front when recovering he can get stuck. -When player opens a window to a zombie trying to enter zombie looks backwards and then enters, taking precious time to escape -Wood axe animation cancelling also it should weight 4 kg to balance -Carrying over 50 kg capacity pumping gas cans -Sometimes bandages can't be removed when exit and re enter the game with them -Player prioritize aiming at windows instead of zombies with guns -Wet clothes can warm player instead of giving hypothermia, thats fact -Cars can traverse double door -If zombie is clipping under a broken window it can't be hit -Cant clean backpack Suggestions to improve gameplay: * Allow player to assign category to items to improve the inventory management * Combination of traits to have a more rich gameplay exg. cooking 5 and trapping 6 can allow to make dry meat *Small chance of zombie crossing fence standing up this will make player to be always aware of some risk and won't be to easy to abuse *Crawlers should make player stumble if running over them *Miner helmet with real flashlight also a lighter version of flashlight 2 kg is to heavy i mean and axe weight 3 kg *Allow to use batteries on video games and disk player to reduce boredom *Crossbow (not bow, not crafftable) for hunting update with very slow recharge and not totally silent and can only make bolts at level 8 carpentry, balance to not clear zombie hordes Thanks and happy new year Devs and players * NonexistentDistable 1 Link to comment Share on other sites More sharing options...
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