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Several Bugs in Build 41.24


Charlypizza

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I had 300 hr before build 41 now i almost have 700 hr thats how much i love this game.

 

 

BUGS:

 

-When player runs against 3-4 zombies it pass them and sometimes fall backwards resulting in certain dead.

 

-When player runs against zombies and fall and recover it does a little sprint on recover but if there is and object in front when recovering he can get stuck.

 

-When player opens a window to a zombie trying to enter zombie looks backwards and then enters, taking precious time to escape 

 

-Wood axe animation cancelling also it should weight 4 kg to balance

 

-Carrying over 50 kg capacity pumping gas cans

 

-Sometimes bandages can't be removed when exit and re enter the game with them

 

-Player prioritize aiming at windows instead of zombies with guns

 

-Wet clothes can warm player instead of giving hypothermia, thats fact 

 

-Cars can traverse double door 

 

-If zombie is clipping under a broken window it can't be hit

 

-Cant clean backpack

 

 

Suggestions to improve gameplay: 

 

* Allow player to assign category to items to improve the inventory management 

 

* Combination of traits to have a more rich gameplay exg. cooking 5 and trapping 6 can allow to make dry meat

 

*Small chance of zombie crossing fence standing up this will make player to be always aware of some risk and won't be to easy to abuse

 

*Crawlers should make player stumble if running over them

 

*Miner helmet with real flashlight also a lighter version of flashlight  2 kg is to heavy i mean and axe weight 3 kg

 

*Allow to use batteries on video games and disk player to reduce boredom

 

*Crossbow (not bow, not crafftable) for hunting update with very slow recharge and not totally silent and can only make bolts at level 8 carpentry, balance to not clear zombie hordes

 

 

 

Thanks and happy new year Devs and players

 

 

 

*

 

 

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