psykikk Posted December 29, 2019 Share Posted December 29, 2019 Hi there I recently made a mod that lets me build makeshift machetes out of metalsheets. works very well and dandy. after someone asked I decided to add onto that. I added additional recipes for metal pole handle plus icon, and a metal pole arm plus icon. its all in the mod folder and I dont get any errors, YET the recipes wont show up. I tried adding them into the existing .txt as well as adding a new txt to the scripts folder. no success. what am I missing ? here´s the txt for anyone wondering: Quote module Base { Item MSPole { MaxRange = 1.7, WeaponSprite = WoodenLance, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 2.2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Spear, ConditionLowerChanceOneIn = 0.5, Weight = 3.5, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Spear, ConditionMax = 10, MaxHitCount = 2, DoorDamage = 2, SwingAnim = Spear, DisplayName = Welded Metal Pole, MinRange = 0.61, SwingTime = 2.2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = MetalPole, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = BreakMetalItem, TreeDamage = 0, TwoHandWeapon = TRUE, CriticalChance = 30, CritDmgMultiplier = 10, MinDamage = 1.2, MaxDamage = 1.5, DamageCategory = Slash, DamageMakeHole = TRUE, HitFloorSound = BladeHit, ImpactSound = BladeHit, HitSound = BladeHit, AttachmentType = Shovel, } Item MSLance { MaxRange = 1.7, WeaponSprite = SpearMachete, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 2.2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Spear, ConditionLowerChanceOneIn = 1, Weight = 4.5, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Spear, ConditionMax = 12, MaxHitCount = 2, DoorDamage = 3, SwingAnim = Spear, DisplayName = Scary Metal Lance, MinRange = 0.98, SwingTime = 2.2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = SpearMachete, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = BreakWoodItem, TreeDamage = 0, TwoHandWeapon = TRUE, CriticalChance = 30, CritDmgMultiplier = 10, MinDamage = 1.4, MaxDamage = 2.2, BaseSpeed = 1.1, DamageCategory = Slash, DamageMakeHole = TRUE, HitFloorSound = BladeHit, ImpactSound = BladeHit, HitSound = BladeHit, AttachmentType = Shovel, } recipe Craft Metal Pole { SmallSheetMetal=1, BlowTorch=4, Screws=4, MetalPipe=2, keep WeldingMask, keep Screwdriver, keep Hammer, Result:MSPole, Time:650.0, SkillRequired:MetalWelding=4, Category:Welding, NeedToBeLearn:FALSE, CanBeDoneFromFloor:TRUE, OnGiveXP:Give15MWXP, } recipe Craft Metal Pole { SmallSheetMetal=1, BlowTorch=4, Screws=4, MetalBar=2, keep WeldingMask, keep Screwdriver, keep Hammer, Result:MSPole, Time:650.0, SkillRequired:MetalWelding=4, Category:Welding, NeedToBeLearn:FALSE, CanBeDoneFromFloor:TRUE, OnGiveXP:Give15MWXP, } recipe Craft Metal Lance { SmallSheetMetal=1, BlowTorch=4, Screws=2, MetalPole=1, Machete/MSMachete, keep WeldingMask, keep Screwdriver, keep Hammer, Result:MSLance, Time:800.0, SkillRequired:MetalWelding=5, Category:Welding, NeedToBeLearn:FALSE, CanBeDoneFromFloor:TRUE, OnGiveXP:Give25MWXP, } } thanks in advance Link to comment Share on other sites More sharing options...
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