- enter in vehicle (i have a lot of items in vehicle)
- move 2 items to right front seat
- exit from vehicle
+ red box with number appeared
+ can't see my character, but can exit/enter vehicle (can understand by sounds and progress bar)
- quit the game
- enter the game
- everytinh OK, BUT 2 items (that moved to seat) dissapeared, and time reverted to 15:00
i always lost my items...
console
LOG : General, 1575611734319> Callframe at: exit
LOG : General, 1575611734319> function: perform -- file: ISExitVehicle.lua line # 58
ERROR: General, 1575611734321> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method).
ERROR: General, 1575611734321> DebugLogStream.printException> Stack trace:
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1006)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:99)
at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:8722)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:8458)
at zombie.characters.IsoPlayer.lambda$update$40(IsoPlayer.java:1881)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:1873)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2616)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5344)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.iso.IsoCell.update(IsoCell.java:5288)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3043)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.iso.IsoWorld.update(IsoWorld.java:2971)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1520)
at zombie.gameStates.IngameState.update(IngameState.java:1255)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:280)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:674)
at zombie.GameWindow.run_ez(GameWindow.java:595)
at zombie.GameWindow.mainThread(GameWindow.java:461)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.nio.BufferOverflowException
at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189)
at zombie.GameWindow$StringUTF.save(GameWindow.java:1259)
at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114)
at zombie.vehicles.VehiclePart.save(VehiclePart.java:459)
at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513)
at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210)
at zombie.vehicles.VehiclesDB.updateVehicleOnLink(VehiclesDB.java:955)
at zombie.vehicles.BaseVehicle.exit(BaseVehicle.java:2387)
... 36 more
ERROR: General, 1575611736999> java.nio.BufferOverflowException
ERROR: General, 1575611737000> at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189)
ERROR: General, 1575611737000> at zombie.GameWindow$StringUTF.save(GameWindow.java:1259)
ERROR: General, 1575611737001> at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114)
ERROR: General, 1575611737001> at zombie.vehicles.VehiclePart.save(VehiclePart.java:459)
ERROR: General, 1575611737001> at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513)
ERROR: General, 1575611737001> at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210)
ERROR: General, 1575611737001> at zombie.vehicles.VehiclesDB.updateVehicle(VehiclesDB.java:967)
ERROR: General, 1575611737001> at zombie.vehicles.VehiclesDB.savePlayersToDB(VehiclesDB.java:513)
ERROR: General, 1575611737002> at zombie.vehicles.VehiclesDB.process(VehiclesDB.java:600)
ERROR: General, 1575611737002> at zombie.iso.WorldStreamer.threadLoop(WorldStreamer.java:533)
ERROR: General, 1575611737002> at zombie.iso.WorldStreamer.lambda$create$0(WorldStreamer.java:565)
ERROR: General, 1575611737002> at java.lang.Thread.run(Thread.java:745)
LOG : General, 1575611737191>
LOG : General, 1575611737191> -----------------------------------------
LOG : General, 1575611737192> STACK TRACE
LOG : General, 1575611737192> -----------------------------------------
LOG : General, 1575611737192> Callframe at: exit
LOG : General, 1575611737192> function: perform -- file: ISExitVehicle.lua line # 58
ERROR: General, 1575611737193> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method).
ERROR: General, 1575611737193> DebugLogStream.printException> Stack trace:
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1006)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:99)
at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:8722)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:8458)
at zombie.characters.IsoPlayer.lambda$update$40(IsoPlayer.java:1881)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:1873)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2616)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5344)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.iso.IsoCell.update(IsoCell.java:5288)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3043)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.iso.IsoWorld.update(IsoWorld.java:2971)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1520)
at zombie.gameStates.IngameState.update(IngameState.java:1255)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:280)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:674)
at zombie.GameWindow.run_ez(GameWindow.java:595)
at zombie.GameWindow.mainThread(GameWindow.java:461)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.nio.BufferOverflowException
at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189)
at zombie.GameWindow$StringUTF.save(GameWindow.java:1259)
at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114)
at zombie.vehicles.VehiclePart.save(VehiclePart.java:459)
at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513)
at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210)
at zombie.vehicles.VehiclesDB.updateVehicleOnLink(VehiclesDB.java:955)
at zombie.vehicles.BaseVehicle.exit(BaseVehicle.java:2387)
... 36 more
ERROR: General, 1575611746921> java.nio.BufferOverflowException
ERROR: General, 1575611746921> at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189)
ERROR: General, 1575611746922> at zombie.GameWindow$StringUTF.save(GameWindow.java:1259)
ERROR: General, 1575611746922> at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114)
ERROR: General, 1575611746922> at zombie.vehicles.VehiclePart.save(VehiclePart.java:459)
ERROR: General, 1575611746922> at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513)
ERROR: General, 1575611746922> at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210)
ERROR: General, 1575611746923> at zombie.vehicles.VehiclesDB.updateVehicle(VehiclesDB.java:967)
ERROR: General, 1575611746923> at zombie.vehicles.VehiclesDB.savePlayersToDB(VehiclesDB.java:513)
ERROR: General, 1575611746923> at zombie.vehicles.VehiclesDB.process(VehiclesDB.java:600)
ERROR: General, 1575611746923> at zombie.iso.WorldStreamer.threadLoop(WorldStreamer.java:533)
ERROR: General, 1575611746923> at zombie.iso.WorldStreamer.lambda$create$0(WorldStreamer.java:565)
ERROR: General, 1575611746923> at java.lang.Thread.run(Thread.java:745)
LOG : General, 1575611750316>
LOG : General, 1575611750317> -----------------------------------------
LOG : General, 1575611750317> STACK TRACE
LOG : General, 1575611750317> -----------------------------------------
LOG : General, 1575611750317> Callframe at: exit
LOG : General, 1575611750317> function: perform -- file: ISExitVehicle.lua line # 58
ERROR: General, 1575611750318> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method).
ERROR: General, 1575611750319> DebugLogStream.printException> Stack trace:
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1006)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:99)
at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:8722)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:8458)
at zombie.characters.IsoPlayer.lambda$update$40(IsoPlayer.java:1881)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:1873)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2616)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5344)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.iso.IsoCell.update(IsoCell.java:5288)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3043)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.iso.IsoWorld.update(IsoWorld.java:2971)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1520)
at zombie.gameStates.IngameState.update(IngameState.java:1255)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:280)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:674)
at zombie.GameWindow.run_ez(GameWindow.java:595)
at zombie.GameWindow.mainThread(GameWindow.java:461)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.nio.BufferOverflowException
at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189)
at zombie.GameWindow$StringUTF.save(GameWindow.java:1259)
at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114)
at zombie.vehicles.VehiclePart.save(VehiclePart.java:459)
at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513)
at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210)
at zombie.vehicles.VehiclesDB.updateVehicleOnLink(VehiclesDB.java:955)
at zombie.vehicles.BaseVehicle.exit(BaseVehicle.java:2387)
... 36 more
Question
AmsTaFF
v41.22
- enter in vehicle (i have a lot of items in vehicle)
- move 2 items to right front seat
- exit from vehicle
+ red box with number appeared
+ can't see my character, but can exit/enter vehicle (can understand by sounds and progress bar)
- quit the game
- enter the game
- everytinh OK, BUT 2 items (that moved to seat) dissapeared, and time reverted to 15:00
i always lost my items...
console
LOG : General, 1575611734319> Callframe at: exit LOG : General, 1575611734319> function: perform -- file: ISExitVehicle.lua line # 58 ERROR: General, 1575611734321> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method). ERROR: General, 1575611734321> DebugLogStream.printException> Stack trace: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1006) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:99) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:8722) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:8458) at zombie.characters.IsoPlayer.lambda$update$40(IsoPlayer.java:1881) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1873) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2616) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5344) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoCell.update(IsoCell.java:5288) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3043) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoWorld.update(IsoWorld.java:2971) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1520) at zombie.gameStates.IngameState.update(IngameState.java:1255) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:280) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:674) at zombie.GameWindow.run_ez(GameWindow.java:595) at zombie.GameWindow.mainThread(GameWindow.java:461) at java.lang.Thread.run(Thread.java:745) Caused by: java.nio.BufferOverflowException at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189) at zombie.GameWindow$StringUTF.save(GameWindow.java:1259) at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114) at zombie.vehicles.VehiclePart.save(VehiclePart.java:459) at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513) at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210) at zombie.vehicles.VehiclesDB.updateVehicleOnLink(VehiclesDB.java:955) at zombie.vehicles.BaseVehicle.exit(BaseVehicle.java:2387) ... 36 more ERROR: General, 1575611736999> java.nio.BufferOverflowException ERROR: General, 1575611737000> at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189) ERROR: General, 1575611737000> at zombie.GameWindow$StringUTF.save(GameWindow.java:1259) ERROR: General, 1575611737001> at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114) ERROR: General, 1575611737001> at zombie.vehicles.VehiclePart.save(VehiclePart.java:459) ERROR: General, 1575611737001> at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513) ERROR: General, 1575611737001> at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210) ERROR: General, 1575611737001> at zombie.vehicles.VehiclesDB.updateVehicle(VehiclesDB.java:967) ERROR: General, 1575611737001> at zombie.vehicles.VehiclesDB.savePlayersToDB(VehiclesDB.java:513) ERROR: General, 1575611737002> at zombie.vehicles.VehiclesDB.process(VehiclesDB.java:600) ERROR: General, 1575611737002> at zombie.iso.WorldStreamer.threadLoop(WorldStreamer.java:533) ERROR: General, 1575611737002> at zombie.iso.WorldStreamer.lambda$create$0(WorldStreamer.java:565) ERROR: General, 1575611737002> at java.lang.Thread.run(Thread.java:745) LOG : General, 1575611737191> LOG : General, 1575611737191> ----------------------------------------- LOG : General, 1575611737192> STACK TRACE LOG : General, 1575611737192> ----------------------------------------- LOG : General, 1575611737192> Callframe at: exit LOG : General, 1575611737192> function: perform -- file: ISExitVehicle.lua line # 58 ERROR: General, 1575611737193> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method). ERROR: General, 1575611737193> DebugLogStream.printException> Stack trace: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1006) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:99) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:8722) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:8458) at zombie.characters.IsoPlayer.lambda$update$40(IsoPlayer.java:1881) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1873) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2616) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5344) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoCell.update(IsoCell.java:5288) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3043) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoWorld.update(IsoWorld.java:2971) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1520) at zombie.gameStates.IngameState.update(IngameState.java:1255) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:280) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:674) at zombie.GameWindow.run_ez(GameWindow.java:595) at zombie.GameWindow.mainThread(GameWindow.java:461) at java.lang.Thread.run(Thread.java:745) Caused by: java.nio.BufferOverflowException at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189) at zombie.GameWindow$StringUTF.save(GameWindow.java:1259) at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114) at zombie.vehicles.VehiclePart.save(VehiclePart.java:459) at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513) at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210) at zombie.vehicles.VehiclesDB.updateVehicleOnLink(VehiclesDB.java:955) at zombie.vehicles.BaseVehicle.exit(BaseVehicle.java:2387) ... 36 more ERROR: General, 1575611746921> java.nio.BufferOverflowException ERROR: General, 1575611746921> at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189) ERROR: General, 1575611746922> at zombie.GameWindow$StringUTF.save(GameWindow.java:1259) ERROR: General, 1575611746922> at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114) ERROR: General, 1575611746922> at zombie.vehicles.VehiclePart.save(VehiclePart.java:459) ERROR: General, 1575611746922> at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513) ERROR: General, 1575611746922> at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210) ERROR: General, 1575611746923> at zombie.vehicles.VehiclesDB.updateVehicle(VehiclesDB.java:967) ERROR: General, 1575611746923> at zombie.vehicles.VehiclesDB.savePlayersToDB(VehiclesDB.java:513) ERROR: General, 1575611746923> at zombie.vehicles.VehiclesDB.process(VehiclesDB.java:600) ERROR: General, 1575611746923> at zombie.iso.WorldStreamer.threadLoop(WorldStreamer.java:533) ERROR: General, 1575611746923> at zombie.iso.WorldStreamer.lambda$create$0(WorldStreamer.java:565) ERROR: General, 1575611746923> at java.lang.Thread.run(Thread.java:745) LOG : General, 1575611750316> LOG : General, 1575611750317> ----------------------------------------- LOG : General, 1575611750317> STACK TRACE LOG : General, 1575611750317> ----------------------------------------- LOG : General, 1575611750317> Callframe at: exit LOG : General, 1575611750317> function: perform -- file: ISExitVehicle.lua line # 58 ERROR: General, 1575611750318> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method). ERROR: General, 1575611750319> DebugLogStream.printException> Stack trace: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1006) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:99) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:8722) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:8458) at zombie.characters.IsoPlayer.lambda$update$40(IsoPlayer.java:1881) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1873) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2616) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5344) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoCell.update(IsoCell.java:5288) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3043) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoWorld.update(IsoWorld.java:2971) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1520) at zombie.gameStates.IngameState.update(IngameState.java:1255) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:280) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:674) at zombie.GameWindow.run_ez(GameWindow.java:595) at zombie.GameWindow.mainThread(GameWindow.java:461) at java.lang.Thread.run(Thread.java:745) Caused by: java.nio.BufferOverflowException at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189) at zombie.GameWindow$StringUTF.save(GameWindow.java:1259) at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114) at zombie.vehicles.VehiclePart.save(VehiclePart.java:459) at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513) at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210) at zombie.vehicles.VehiclesDB.updateVehicleOnLink(VehiclesDB.java:955) at zombie.vehicles.BaseVehicle.exit(BaseVehicle.java:2387) ... 36 more
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