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Idea for the Kingsmouth Challenge


MECR

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As you may have read in the Bugs section, there were some issues with the Kingsmouth Challenge causing the game to crash when sleeping. The Devs did just find out why (thank you :-) )

 

 

So the game crashes because it tries to spawn new zombies, and can't find a path for them, because all of the Kingsmouth Island is surrounded by water. That inspired me: How about remaking this challenge without respawn, so that your final goal in this playthrough is to clear the whole island? And survive, forever alone, Robinson-Crusoe-Style? Anyway respawning is very unrealistic in such a setting, where would they come from? Maybe up the difficulty a lot by placing a lot more initial zombies at game start, story background could be that the island was fine several days into the infection and also accepted refugees that came with cruise ships and by plane. So it would have been a totally crowded safe haven until one day, the first infected arrived and all went downhill. Maybe place some additional refugee camps and quarantine areas, spawning health personal like nurses and doctors, and alot of refugees with duffel bags and suitcases (new item) with their personal belongings. Maybe food could also be very scarce, because the rapidly growing population ate it all. Would also explain the amount of military forces you encounter. What do you think of this idea?

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