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Adding vehicles into a map error and crashes


BlueFoot

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So I've made a basic map to just test stuff, and I've had some issues with spawning vehicles in.

here is the error I'm getting, I occasionally load in, but in some areas of the map the game crashes.

 

1574399175976 Vehicle spawn rate:
1574399175976 farm: Base.hmmwvtr 33.333336%
1574399175977 farm: Base.hmmwvht 33.333336%
1574399175977 farm: Base.m151canvas 33.333336%
1574399175978 WARNING: vehicle type "Base.firepumper" isn't in VehicleZoneDistribution
Nov 21, 2019 9:06:16 PM zombie.GameWindow run
SEVERE: null
java.lang.RuntimeException: unknown vehicle script
	at zombie.core.physics.Bullet.addVehicle(Native Method)
	at zombie.core.physics.CarController.<init>(CarController.java:66)
	at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:376)
	at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:5147)
	at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:2974)
	at zombie.iso.IsoChunkMap.processAllLoadGridSquare(IsoChunkMap.java:142)
	at zombie.gameStates.IngameState.enter(IngameState.java:602)
	at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
	at zombie.GameWindow.logic(GameWindow.java:688)
	at zombie.GameWindow.run(GameWindow.java:1315)
	at zombie.GameWindow.maina(GameWindow.java:1091)
	at zombie.gameStates.MainScreenState.main(MainScreenState.java:184)

 

Edited by BlueFoot
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