Axezombie Posted November 21, 2019 Share Posted November 21, 2019 (edited) Since build41.20 some zombies don't run when they hear a noise, it feels like it is set to random. I know you made sprinters walk when they're wandering around but they all should sprint when they hear an alarm, a gunshot etc If it's meant to be like that could we please have an option to set it back like it was in build41.19? Also if we could disable zombies triping it would be nice Edited November 21, 2019 by Axezombie Link to comment Share on other sites More sharing options...
Geras Posted November 21, 2019 Share Posted November 21, 2019 I think they only run when they see you atm. I shouted at a zombie once, and it didn't start running until it saw me (inconspicuous). I think RJ said in discord that he was still working at making them run to sound sources. Not sure if this got finished yet. Axezombie 1 Link to comment Share on other sites More sharing options...
Axezombie Posted November 21, 2019 Author Share Posted November 21, 2019 Ah good news, thank you Link to comment Share on other sites More sharing options...
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