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Sprinter zombies walk in BUILD41.20


Axezombie

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Since build41.20 some zombies don't run when they hear a noise, it feels like it is set to random.

I know you made sprinters walk when they're wandering around but they all should sprint when they hear an alarm, a gunshot etc

 

If it's meant to be like that could we please have an option to set it back like it was in build41.19?

Also if we could disable zombies triping it would be nice

Edited by Axezombie
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