tormentedmage Posted November 21, 2019 Share Posted November 21, 2019 require 'SuburbsDistributions' table.insert(SuburbsDistributions["all"]["inventorymale"].items, "Base.Pop"); table.insert(SuburbsDistributions["all"]["inventorymale"].items, 100); table.insert(SuburbsDistributions["all"]["inventoryfemale"].items, "Base.Pop"); table.insert(SuburbsDistributions["all"]["inventoryfemale"].items, 100); I have a question about the mod above. Almost all the zombies have a pop when the variable is 100 but some zombies still don't have any. I want to know how the variable works and what the highest variable is. Link to comment Share on other sites More sharing options...
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