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Zombie Loot


tormentedmage

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require 'SuburbsDistributions'

table.insert(SuburbsDistributions["all"]["inventorymale"].items, "Base.Pop");
table.insert(SuburbsDistributions["all"]["inventorymale"].items, 100);
table.insert(SuburbsDistributions["all"]["inventoryfemale"].items, "Base.Pop");
table.insert(SuburbsDistributions["all"]["inventoryfemale"].items, 100);

 

I have a question about the mod above.
Almost all the zombies have a pop when the variable is 100 but some zombies still don't have any.
I want to know how the variable works and what the highest variable is.

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