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Idea/suggestion


BodaciousMan

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I don't know if this has already been thought about or implemented, but this evening I was out walking my dog when I thought about the noise I make while walking around on different things like gravel, grass, pavement etc. It got me thinking about how much of a difference it would make on sneaking if the devs somehow managed to implement different levels of noise generated by walking depending on what type of tile you walk/sneak on. For example, walking/sneaking on short grass or carpet makes the least amount of noise, while walking/sneaking on gravel creates the most noise, and walking/sneaking on pavement or wood will make moderate noise. I want to say that this has been implemented or at least considered by the devs already, but I don't know for sure. If not, I think it would be a very important detail of the stealth elements of the game. I mean, it would be very difficult to sneak up on anything while walking on crunchy gravel. 

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