Kenny780 Posted November 2, 2019 Share Posted November 2, 2019 (edited) Hi! I know that if you need certain loot spawn in some rooms in building, then you need to add config to do it. But how does loot spawn in bins and so on? Do you need to make a building for every bin or loot spawns in bins anyway? Edited November 2, 2019 by Kenny780 Link to comment Share on other sites More sharing options...
throttlekitty Posted November 2, 2019 Share Posted November 2, 2019 Loot spawns in bins anyway, they don't need to be in a room. Many of the containers have an "All" description, so unless they are in a room that tells them to give specific loot, it uses All instead. Kenny780 1 Link to comment Share on other sites More sharing options...
Kenny780 Posted November 3, 2019 Author Share Posted November 3, 2019 Hm, so if I put that bin in a room for example without programming what loot should spawn in this room, then no loot will spawn in this bin? Also, where can I find that list of containeers that spawn loot with no rooms? Link to comment Share on other sites More sharing options...
throttlekitty Posted November 3, 2019 Share Posted November 3, 2019 \media\lua\server\Items\Distributions.lua And for any entries that have procedural=true, you'll also want to look at ProceduralDistributions.lua, but that goes for rooms/locations. Kenny780 1 Link to comment Share on other sites More sharing options...
Kenny780 Posted November 5, 2019 Author Share Posted November 5, 2019 Thanks! However, if I put a bin in a room for example, will loot spawn in that bin anyway or not? Also, is there a way to make loot not spawn in bins? Link to comment Share on other sites More sharing options...
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