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Certain walls won't cut away, blinding the player


Maxwell218

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Some walls (probably has to do with the image specific angle) won't have the sims-like cutaway effect, hiding everything behind them. 

 

In the image, there is a door behind it and if zeds would be banging on that door, it would be difficult to see them.

cutaway.png

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 Отображение в стиле симс (скрывание стен)  действительно неправильно работает. Помимо твоей ошибки, хочу добавить, что зомби находящиеся в прямой видимости персонажа не видны игроку из за не скрытых стен.  Тот момент, когда из за недоработки легко умереть. Sims-style rendering (hiding walls) does not work properly.  In addition to your mistake, I want to add that the zombies in the line of sight of the character are not visible to the player due to non-hidden walls.  The moment when, due to defects, it is easy to die.

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