Maris Posted November 2, 2019 Share Posted November 2, 2019 I'd like to load getModData() of the player to a local table. Then I'm going to save it every time it's changed. What is the best event to load the data? Link to comment Share on other sites More sharing options...
ZombiesLoveBrainiacs Posted December 7, 2019 Share Posted December 7, 2019 Have you looked at the GlobalObjectSystem? I think that's the "modern" way of doing what you want to do. TIS's Farming mod uses it, for example. Link to comment Share on other sites More sharing options...
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