SonnyJim Posted October 26, 2019 Share Posted October 26, 2019 Took me a while to accept that this is a persistent mechanic in the new build for me. Previously the only time my character moved while turning off an alarm was to reach the clock if it was placed on the floor. Not sure if this is a bug or an intended new feature? Lord_of_Cats 1 Link to comment Share on other sites More sharing options...
marshall_m Posted October 26, 2019 Share Posted October 26, 2019 same bug, just a steps then stop the alarm Link to comment Share on other sites More sharing options...
Lord_of_Cats Posted October 26, 2019 Share Posted October 26, 2019 I can confirm this bug also exists for me. Link to comment Share on other sites More sharing options...
Kalista Posted October 26, 2019 Share Posted October 26, 2019 Yep this bugs a pain in the rear if you set an alarm and go to sleep in a car requiring you to exit and turn it off after your short walk. Link to comment Share on other sites More sharing options...
elislavkat Posted October 26, 2019 Share Posted October 26, 2019 Confirm. New anim system works bad with actions : pretty normal now is rotate by back to entity and make something. Link to comment Share on other sites More sharing options...
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