Liebelts Posted October 22, 2019 Share Posted October 22, 2019 My game is crashing on the map loading. Sometimes a red square appears on the bottom and then the game crashes Windows 7 32 bits Here is the log (i think): hs_err_pid9928.log Link to comment Share on other sites More sharing options...
Beard Posted October 23, 2019 Share Posted October 23, 2019 Could you also upload the "console.txt" and "logs.zip" files from C:\Users\YourUserName\Zomboid Make sure to do this aster the game crashes again. Link to comment Share on other sites More sharing options...
Liebelts Posted October 23, 2019 Author Share Posted October 23, 2019 There it is console.txt logs.zip Link to comment Share on other sites More sharing options...
Beard Posted October 24, 2019 Share Posted October 24, 2019 It seems like the game is running out of memory.. can you tell us what computer specifications you have? Especially how much RAM and what your graphics card is. There has been an update yesterday that fixed some issues for players with lower-tier machines, maybe that update could have fixed your issue? If not, you can try going into the game Options and lower a bunch of settings, so the game doesn't use as much memory. For example Disabling Double Sized Textures, Enabling Texture Compression, Disabling the Dynamic Skybox and such. Hope it helps. Link to comment Share on other sites More sharing options...
Liebelts Posted October 25, 2019 Author Share Posted October 25, 2019 Disabling the settings and the update didn't work, the game is still crashing. RAM: 4gb Graphics: Nvidia 8400 GS Link to comment Share on other sites More sharing options...
EnigmaGrey Posted October 25, 2019 Share Posted October 25, 2019 49 minutes ago, Liebelts said: Disabling the settings and the update didn't work, the game is still crashing. RAM: 4gb Graphics: Nvidia 8400 GS Ran out of memory. The game can't really fit into the max RAM (1.2 GB) we can give it on a 32-bit OS. We've gone so far as to remove it (32-bit) from the game's recommended hardware over a year ago, with the cars release. It -might- be possible to run it when the high-res version of the animations build gets released, as that'll free up some RAM. But still, 32-bit isn't technically supported. The 8400 GS might be OK, but it's on the cusp of incompatibility with the min. version of OpenGL the game requires (2.1) itself, unless this is a 2012 model, which should be capable of more than that with a driver update. Link to comment Share on other sites More sharing options...
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