Gvozd Posted October 19, 2019 Share Posted October 19, 2019 Got fireman's suit in the start of the run, about 60-80% protection. Got in a fight with zombies - every their attack is sucsessful. What is the point in this mechanic than? I'm not trying to be mean, sorry if it seems so. Link to comment Share on other sites More sharing options...
Lexx2k Posted October 19, 2019 Share Posted October 19, 2019 I'm using the fireman suit in my current game and survived a lot thanks to it. The times I got hit by a zombie, it did no damage to me... so I'm guessing it works? Link to comment Share on other sites More sharing options...
TheVastator Posted October 19, 2019 Share Posted October 19, 2019 Probably you got VERY unlucky and got that 40-20% in which your suit doesn't help Link to comment Share on other sites More sharing options...
Taco Toby Posted October 19, 2019 Share Posted October 19, 2019 13 minutes ago, TheVastator said: Probably you got VERY unlucky and got that 40-20% in which your suit doesn't help guess so too. because ive also had thuh firemans suit and once ive got the scratching/biting sound while engaging a zombie i was not injured at all. so, for me it did work. although ive lost this char today to stupidity which is a bummer (climbed into a house window at which ive got mauled by two zeds. been my longest run so far.... 4 days... ). he had already a car running and i felt like this is going to be THE RUN. well, never make the mistake and feel too safe i guess haha only had a lead pipe to defend myself.... this time ive found a fireaxe and a cowboy hat!!!!! i think this might be it for a run to be at least 30-60 days running... i know thats way tooooo optimistic, still gotta get used to animations but the learning curve is steep and makes it worth to try! (really really hope i will find the firemans suit + military boots again. so far, burnt down houses didnt gave me same luck as last try ) tldr: i think protection system is mostly working although ive read about several bugs where its not working as intended Link to comment Share on other sites More sharing options...
Rass Posted October 19, 2019 Share Posted October 19, 2019 Clothing displays only bite and scratch chance reduction, does anyone know whether it affects lacerations? Link to comment Share on other sites More sharing options...
crossed Posted October 19, 2019 Share Posted October 19, 2019 I got saved by it many times, but I also got jumped and bitten right through my fireman's suit before I could blink. I guess it will cause some XCOM effect and trigger people when you have 90 percent chance to be ok and you still die Link to comment Share on other sites More sharing options...
BodaciousMan Posted October 20, 2019 Share Posted October 20, 2019 I agree, I feel it could use some tweaking. I had a character wearing multiple layers of clothing. Tank, long sleeve T, denim overshirt, hoodie, and jacket. I don't think there is a logical explanation for being bitten in the torso with that many layers of clothing unless I was being held down and my clothing being torn. All I did was run past a zed barely at arms reach and bam, I was bitten. Didn't even get close enough for a bite. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted October 20, 2019 Share Posted October 20, 2019 100% production doesn't translate into a hundred percent chance to avoid a bite or a scratch. It's more like the part is just covered 100%, making the overall chance less likely ( but far from 100% less likely) once all the dice rolls complete. Holes really lower clothing effectiveness as well. That might not be properly reflected right now and the protection panel, as they don't show up on the diagram yet. Not saying it's not buggy or flawed right now, ofc. Link to comment Share on other sites More sharing options...
BodaciousMan Posted October 20, 2019 Share Posted October 20, 2019 6 minutes ago, EnigmaGrey said: 100% production doesn't translate into a hundred percent chance to avoid a bite or a scratch. It's more like the part is just covered 100%, making the overall chance less likely ( but far from 100% less likely) once all the dice rolls complete. Holes really lower clothing effectiveness as well. That might not be properly reflected right now and the protection panel, as they don't show up on the diagram yet. Not saying it's not buggy or flawed right now, ofc. I personally feel like the clothing that offers 100 percent protection should protect that area of the body totally until the garment is torn or degraded. Just my opinion. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted October 20, 2019 Share Posted October 20, 2019 3 hours ago, BodaciousMan said: I personally feel like the clothing that offers 100 percent protection should protect that area of the body totally until the garment is torn or degraded. Just my opinion. I understand. I was suspicious of it myself. Link to comment Share on other sites More sharing options...
ZombieHunter Posted October 20, 2019 Share Posted October 20, 2019 5 hours ago, EnigmaGrey said: 100% production doesn't translate into a hundred percent chance to avoid a bite or a scratch. It's more like the part is just covered 100%, making the overall chance less likely ( but far from 100% less likely) once all the dice rolls complete. Holes really lower clothing effectiveness as well. That might not be properly reflected right now and the protection panel, as they don't show up on the diagram yet. Not saying it's not buggy or flawed right now, ofc. I think it would be better to clear up the description, because it is confusing. Link to comment Share on other sites More sharing options...
Josko Posted October 21, 2019 Share Posted October 21, 2019 Not a joke, saved me from many bites actually. I guess it's all down to luck in the end ^^ Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.