Jump to content

IWBUMS Build 41 Results So Far


AriaAngel

Recommended Posts

So I’d like to start off by saying that this update singlehandedly restores my desire to play this game, and it was definitely a breath of fresh air that this game needed. The new combat is beautiful, the sneaking is engaging and equally terrifying, the new clothing/armor system has me dressing up according to the situation, taking into account weight, cleanliness, and speed modifiers. I find myself taking things slow and choosing to jog on a worst case scenario as the first time I fell over while sprinting nearly cost me my life.

That being said, no new system is without its...kinks. *Toreador March intensifies*
Anyway, these were the things I found during my two days of playing. This is on a fresh install of Project Zomboid that was booted up in build 40 once, then booted in build 41 from then on. (Pictures included were taken on my phone as my internet is limited and I wanted to conserve)

 

The Health system.

I started a game on the Descending Fog challenge and immediately knew something was wrong. After escaping from an army of zombies, my character was hypothermic and declining in health fast. He passed out in a warehouse and woke up sick, nauseous, miserable, anxious, and panicking constantly. But most of all, he was at Terminal Injury for TWO whole days, and I was able to bring myself from being a literal corpse to full health after what should’ve been total, complete, and utter death. 

I also noticed that a laceration on my arm wouldn’t or couldn’t let me bandage (saying it was already bandaged) it but soon went away on its own despite the fact that it went uncovered and my clothing was both bloody and wet. I managed to cheat all odds and survive by the skin of my teeth when I’m all honesty it felt broken, as by that point I should’ve been a popsicle face down in the dirt.

 

Positioning.

With this improved locational damage, I’ve found that with an object in the way or a camera angle being a pixel off makes it impossible to stomp zombies, let alone trying to stomp them in the head. It’s a minor issue considering I’m now killing zombies before they collapse to the ground (heroic garden fork charge for the win), but if I’m unarmed, it’s a little fuming when I’m attempting to stomp a downed zombie and receive that ‘clunk’ of foot against floor, and then they get a free itch on my ankle as they flop onto their stomachs at superhuman speed.

Another positioning issue is whenever I try to empty an object into a container. My character can and WILL find every moment to turn away from a container when I try to stash something and when it happens, my character decides to abandon the rest of her queued actions. That’s not to say her stupidity is accurate, being a recreation of me, but it feels like a notable issue. 
 

Error Messages

The command console that opens in the background of Project Zomboid has always been something I admired cause it allowed me to see things like Error messages or stack tracing or whatever computer lingo I’d normally have to find a vague log of in AppData. With that being said, occasionally a massive wall of error messages appears out of nowhere noting things like missing textures and objects (generally flora-based or clutter-based) and also often times, a red counter will appear in the bottom right of my game from 1-7 and cause a massive frame rate drop for a second or two. Odd issue and I felt it worth mentioning. 
 

Meta Events

There were a few meta events in my time of playing all of which gave me a right scare that caused me and my emotional fragility to burst into tears uncontrollably while I fumbled for my crowbar and M9 pistol. However, looking through my haze of tears I noticed that the dead were generally uninterested with the man screaming bloody murder and were particularly ignorant of the scared barking pooch, the latter of which I’m thankful for. Good poochie. I had Proper Zombies set to on so I’m a little surprised they didn’t find ANY interest in what had happened. 
 

So far, I’ve been more than impressed with the update and the problems I encountered did not diminish my gameplay for more than a minute, save for the Cheating Death thing (with screenshots of said terminal condition that I included). 

4C23FEF1-78F9-4A76-ACFA-CF49BD1CDF3D.jpeg

DBE3DEE2-0F55-4BDA-899E-50DC087DBDB0.jpeg

Edited by AriaAngel
Link to comment
Share on other sites

Here’s a follow up to yesterday

Haircutting

My current survivor had a ponytail so I naturally went to select the ‘Untie Hair’ option that was now available, however doing so caused her to cut off ALL of her hair to baldness. Minor issue but still kind of annoying seeing as how now I gotta stare at her bloody dome until I can get her cleaned up. 

Link to comment
Share on other sites

The only feasible way I’ve found to get rid of anxiety is to make sure your character isn’t surrounded by zombies (as in your safe house isn’t covered from all sides by the horde), you take sleeping pills when you sleep to help prevent Night Terrors, and just wait. Stress Reduction items seem to be only a temporary fix and the waiting it out seems to be the only thing.

Now if it ain’t going away on its own, I’ve found that it means you’re either A. Infected or B. A survivor with the smoker trait, as not smoking gives you that moodle. If you’ve relied on cigarettes in the past there’s a chance your character developed the trait but idk if the devs went that far with it 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...