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[BUILD 41] Hangs on AMD cards on Linux using Mesa


Faalagorn

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There is a hang that seems to be caused by the bug in the game code causing some shaders not to compile by using built-in functions in a matter that is  only allowed in GLSL 1.20+ – details here: https://gitlab.freedesktop.org/mesa/mesa/issues/1908#note_271059

 

Currently, it makes the game unplayable for AMD cards on Linux using Mesa drivers (which pretty much means all AMD GPU Linux users) – not sure about Intel iGPUs and Nvidia with Nouveau as well, since they also use Mesa or other obscure drivers that could potentially be affected as well.

 

It seems to be an issue with the game code, so it's definitely worth looking into I guess :)

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