Kenny780 Posted September 30, 2019 Share Posted September 30, 2019 I have noticed that many tilesets that are available in TileZed can be unavailable in BuildingED, can I somehow fix it or do I have to do the main work in BuildingED and finish in TileZed? Link to comment Share on other sites More sharing options...
Okamikurainya Posted September 30, 2019 Share Posted September 30, 2019 Double click one of the tilesets listed: Then it will open up this window where you can add other tiles and tilesets: Kenny780 1 Link to comment Share on other sites More sharing options...
Kenny780 Posted September 30, 2019 Author Share Posted September 30, 2019 Thanks, bro! Okamikurainya 1 Link to comment Share on other sites More sharing options...
Kenny780 Posted September 30, 2019 Author Share Posted September 30, 2019 1 hour ago, Okamikurainya said: Double click one of the tilesets listed: Then it will open up this window where you can add other tiles and tilesets: So you need to choose that certain thing you need to add and then choose North, South, West and East positions for this thing or is there a way to do it easier? Link to comment Share on other sites More sharing options...
Okamikurainya Posted September 30, 2019 Share Posted September 30, 2019 1 minute ago, Kenny780 said: So you need to choose that certain thing you need to add and then choose North, South, West and East positions for this thing or is there a way to do it easier? You don't need each position, but it certainly makes things nicer and function better. No faster way though. Kenny780 1 Link to comment Share on other sites More sharing options...
Kenny780 Posted September 30, 2019 Author Share Posted September 30, 2019 2 minutes ago, Okamikurainya said: You don't need each position, but it certainly makes things nicer and function better. No faster way though. Thanks, also, is there a way to use search for tiles in BuildingED like we can in TileZed? Link to comment Share on other sites More sharing options...
Okamikurainya Posted September 30, 2019 Share Posted September 30, 2019 Just now, Kenny780 said: Thanks, also, is there a way to use search for tiles in BuildingED like we can in TileZed? Unfortunately not that I know of. Kenny780 1 Link to comment Share on other sites More sharing options...
Kenny780 Posted September 30, 2019 Author Share Posted September 30, 2019 Just now, Okamikurainya said: Unfortunately not that I know of. Oh, okay Link to comment Share on other sites More sharing options...
Kenny780 Posted September 30, 2019 Author Share Posted September 30, 2019 (edited) 1 minute ago, Okamikurainya said: Unfortunately not that I know of. I will tell you if I find Edited September 30, 2019 by Kenny780 Okamikurainya 1 Link to comment Share on other sites More sharing options...
Kenny780 Posted September 30, 2019 Author Share Posted September 30, 2019 9 minutes ago, Okamikurainya said: Unfortunately not that I know of. Also, bro, how to add loot in your building? Link to comment Share on other sites More sharing options...
Okamikurainya Posted September 30, 2019 Share Posted September 30, 2019 17 minutes ago, Kenny780 said: Also, bro, how to add loot in your building? Name these based on the sort of room it is. You can find all the appropriate names here:https://theindiestone.com/forums/index.php?/topic/5461-full-list-of-current-room-definitions/&page=1 Kenny780 1 Link to comment Share on other sites More sharing options...
throttlekitty Posted October 2, 2019 Share Posted October 2, 2019 (edited) I had spent some time adding/fixing/reoganizing a while back, drop these in your %userprofile%\.Tilezed folder. You may want to make a backup of these files just in case. https://drive.google.com/open?id=11evB5__GhdEE3Pnd0DpxypKO3NoCJw4S edit: I put the wrong files up a little bit ago. Also there's some references to some of my yet-unreleased tiles, so just delete those. Edited October 2, 2019 by throttlekitty Kenny780 1 Link to comment Share on other sites More sharing options...
Kenny780 Posted October 3, 2019 Author Share Posted October 3, 2019 Ok, thanks! Link to comment Share on other sites More sharing options...
Kenny780 Posted October 3, 2019 Author Share Posted October 3, 2019 On 9/30/2019 at 7:22 AM, Okamikurainya said: Name these based on the sort of room it is. You can find all the appropriate names here:https://theindiestone.com/forums/index.php?/topic/5461-full-list-of-current-room-definitions/&page=1 Thanks, but what about garbage bins for example? If I add appropriate name "policestorage" for example and put a bin in this room, will police equipment also spawn in this bin? Link to comment Share on other sites More sharing options...
throttlekitty Posted October 3, 2019 Share Posted October 3, 2019 4 hours ago, Kenny780 said: Thanks, but what about garbage bins for example? If I add appropriate name "policestorage" for example and put a bin in this room, will police equipment also spawn in this bin? In this case, yes. policestorage has only two container entries: "all" and "metal_shelves", both giving weapons and ammo. You'd have to insert a distribution table for "bin" if you needed to have a policestorage room that also has trash. You can check the full list of rooms/containers in this file: \media\lua\server\Items\Distributions.lua Kenny780 1 Link to comment Share on other sites More sharing options...
Kenny780 Posted October 3, 2019 Author Share Posted October 3, 2019 2 minutes ago, throttlekitty said: In this case, yes. policestorage has only two container entries: "all" and "metal_shelves", both giving weapons and ammo. You'd have to insert a distribution table for "bin" if you needed to have a policestorage room that also has trash. You can check the full list of rooms/containers in this file: \media\lua\server\Items\Distributions.lua Oh, okay. Thanks Link to comment Share on other sites More sharing options...
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