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advanced & more complex traits


Name1234

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id like to see more advanced and complex traits with conditions which need to be met in order for the trait to take effect

 

for instance claustrophobia would be dependent not only on being indoors but in smaller type rooms and/or with npcs/enemies present

 

this could also make it so you could develop certain positive or negative traits over time maybe.

 

another example would be the ability to manage diabetes with diet, or maybe you could get diabetes from just slamming sodas and candy in excess.

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