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Ecolved Recipe problems.

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Not sure if this is going in the modding section but I assume it is a bug so I posted this here.


The problem is that you cannot make a working Evolved Recipe using a BaseItem that is part of a mod.


The Evolved Recipe itself and the BaseItem has to be located in a Base script


Also getting errors when trying to import the mod reference in the “evolved recipe” script.


Doing otherwise will just break the crafting menu.


You can use items from a mod for the result and the ingredients.

Edited by DemolitionDerby

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